summaryrefslogtreecommitdiff
path: root/builtin/mainmenu/dlg_create_world.lua
Commit message (Expand)AuthorAge
* Replace 'minetest.' with 'core.' in builtinrubenwardy2021-02-11
* Add dependency resolution to ContentDB (#9997)rubenwardy2020-12-23
* Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)Paramat2020-10-13
* Mapgen Flat: Add caverns, disabled by default (#9913)Paramat2020-08-05
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
* Add mapgen settings to world creation dialog (#9254)Wuzzy2020-05-12
* Add allowed_mapgens option in game.conf. (#9263)Wren Turkal2020-04-06
* Fix undeclared global warning because of _ (#8798)DS2019-08-14
* Add luacheck to check builtin (#7895)rubenwardy2019-08-06
* Make advanced settings noiseparams strings translatable (#8062)Wuzzy2019-01-20
* Add online content repositoryrubenwardy2018-04-19
* Rename 'subgame' to 'game'paramat2018-03-13
* Fix error if setting menu_last_game is not a valid gamenOOb31672017-12-22
* Give subgames the ability to disallow specific mapgens (#6792)Ezhh2017-12-16
* Make world creation menu automatically generate a random world name (#6257)lisacvuk2017-08-18
* Use a settings object for the main settingsShadowNinja2017-05-06
* Mainmenu: Standardize the menu button order and sizesSmallJoker2016-04-28
* Fix map_seed not changed when creating a new world after login to anotherfz722015-02-18
* Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr2014-12-29
* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat2014-11-08
* Add notice when only minimal is installedrubenwardy2014-10-28
* Formspec escape fixed seen in world creation menuShadowNinja2014-08-05
* Remove indev mapgenproller2014-07-12
* Remove math mapgenproller2014-07-12
* Add formspec toolkit and refactor mainmenu to use itsapier2014-05-16