diff options
Diffstat (limited to 'builtin/mainmenu/dlg_create_world.lua')
-rw-r--r-- | builtin/mainmenu/dlg_create_world.lua | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/builtin/mainmenu/dlg_create_world.lua b/builtin/mainmenu/dlg_create_world.lua new file mode 100644 index 000000000..5d18bfd22 --- /dev/null +++ b/builtin/mainmenu/dlg_create_world.lua @@ -0,0 +1,132 @@ +--Minetest +--Copyright (C) 2014 sapier +-- +--This program is free software; you can redistribute it and/or modify +--it under the terms of the GNU Lesser General Public License as published by +--the Free Software Foundation; either version 2.1 of the License, or +--(at your option) any later version. +-- +--This program is distributed in the hope that it will be useful, +--but WITHOUT ANY WARRANTY; without even the implied warranty of +--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +--GNU Lesser General Public License for more details. +-- +--You should have received a copy of the GNU Lesser General Public License along +--with this program; if not, write to the Free Software Foundation, Inc., +--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +local function create_world_formspec(dialogdata) + local mapgens = {"v6", "v7", "indev", "singlenode", "math"} + + local current_seed = core.setting_get("fixed_map_seed") or "" + local current_mg = core.setting_get("mg_name") + + local mglist = "" + local selindex = 1 + local i = 1 + for k,v in pairs(mapgens) do + if current_mg == v then + selindex = i + end + i = i + 1 + mglist = mglist .. v .. "," + end + mglist = mglist:sub(1, -2) + + local gameid = core.setting_get("menu_last_game") + + local game, gameidx = nil , 0 + if gameid ~= nil then + game, gameidx = gamemgr.find_by_gameid(gameid) + + if gameidx == nil then + gameidx = 0 + end + end + + local retval = + "size[12,6,true]" .. + "label[2,0;" .. fgettext("World name") .. "]".. + "field[4.5,0.4;6,0.5;te_world_name;;]" .. + + "label[2,1;" .. fgettext("Seed") .. "]".. + "field[4.5,1.4;6,0.5;te_seed;;".. current_seed .. "]" .. + + "label[2,2;" .. fgettext("Mapgen") .. "]".. + "dropdown[4.2,2;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" .. + + "label[2,3;" .. fgettext("Game") .. "]".. + "textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() .. + ";" .. gameidx .. ";true]" .. + + "button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" .. + "button[7.5,5.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]" + + return retval + +end + +local function create_world_buttonhandler(this, fields) + + if fields["world_create_confirm"] or + fields["key_enter"] then + + local worldname = fields["te_world_name"] + local gameindex = core.get_textlist_index("games") + + if gameindex ~= nil and + worldname ~= "" then + + local message = nil + + if not menudata.worldlist:uid_exists_raw(worldname) then + core.setting_set("mg_name",fields["dd_mapgen"]) + message = core.create_world(worldname,gameindex) + else + message = fgettext("A world named \"$1\" already exists", worldname) + end + + core.setting_set("fixed_map_seed", fields["te_seed"]) + + if message ~= nil then + gamedata.errormessage = message + else + core.setting_set("menu_last_game",gamemgr.games[gameindex].id) + if this.data.update_worldlist_filter then + menudata.worldlist:set_filtercriteria(gamemgr.games[gameindex].id) + mm_texture.update("singleplayer", gamemgr.games[gameindex].id) + end + menudata.worldlist:refresh() + core.setting_set("mainmenu_last_selected_world", + menudata.worldlist:raw_index_by_uid(worldname)) + end + else + gamedata.errormessage = + fgettext("No worldname given or no game selected") + end + this:delete() + return true + end + + if fields["games"] then + return true + end + + if fields["world_create_cancel"] then + this:delete() + return true + end + + return false +end + + +function create_create_world_dlg(update_worldlistfilter) + local retval = dialog_create("sp_create_world", + create_world_formspec, + create_world_buttonhandler, + nil) + retval.update_worldlist_filter = update_worldlistfilter + + return retval +end |