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path: root/games/minimal/mods/experimental
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* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
* Replacement for Minimal Development Test (PR) (#9450)Wuzzy2020-05-24
* Add disable_repair group to prevent tool repair (#7381)Wuzzy2018-10-16
* Minimal: Disable disruptive formspec test by default (#7423)Wuzzy2018-06-14
* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-06
* Load dependencies and description from mod.confAndrew Ward2018-03-28
* Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot2018-01-30
* Real global textures (#6105)Vitaliy2017-10-15
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* Remove nodeupdate completely (#6358)Rui2017-09-01
* Add LuaEntity on_death callback (#6177)Loïc Blot2017-07-27
* Private nodemeta (#5702)sfan52017-05-10
* Add particle animation, glowsfan52017-01-18
* Minimal game: Use field 'tiles' instead of 'tile_images'Rogier2016-12-24
* Minimal game: add /dummyball <count> commandKahrl2014-08-23
* Compress texturesDavid Gumberg2013-06-18
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
* unkn own block -> unkn own nodekhonkhortisan2013-04-05
* Improve inventory callbacks a bitPerttu Ahola2012-07-25
* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-25
* Detached inventoriesPerttu Ahola2012-07-24
* Add node timer test in minimal/experimentalPerttu Ahola2012-07-24
* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-22
* Add /test1 command to minimal for testing a more complicated player inventory...Perttu Ahola2012-07-22
* Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2012-07-21
* Allow defining player's inventory form in LuaPerttu Ahola2012-07-19
* Add experimental_tester_tool_1.png to minimal game (was accidentally left out)Perttu Ahola2012-06-08
* Allow groups in crafting recipesPerttu Ahola2012-06-06
* Add after_destruct and cache the existence of on_construct, on_destruct and a...Perttu Ahola2012-06-05
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-05
* experimental:soundblock dig_immediate=3Perttu Ahola2012-04-06
* Make the minimal development test somewhat playable by adding ore generation ...Perttu Ahola2012-04-05
* Fix sound direction and add experimental:soundblock alias sb in minimal for t...Perttu Ahola2012-04-04
* initial_properties field in entity definitionPerttu Ahola2012-03-31
* Add minetest.get_connected_players()Perttu Ahola2012-03-30
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...Perttu Ahola2012-03-30
* Add minetest.after(time, func)Perttu Ahola2012-03-27
* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26