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* l_server, clientenvironment, clientiface: code modernizationLoic Blot2017-08-17
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* Expose getPointedThing to LuaDániel Juhász2017-07-07
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
* Fix 2 warnings reported by GCCLoic Blot2017-06-20
* C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot2017-06-16
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-04
* Client & ClientEnvirnment: don't create fake events (#5676)Loïc Blot2017-04-29
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-09
* Move ClientEnvironment to dedicated cpp/header filesLoic Blot2017-01-08