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guiEngine.cpp
Commit message (
Expand
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Author
Age
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
Add clientside translations.
Ekdohibs
2017-08-24
*
Modernize code: very last fixes (#6290)
Loïc Blot
2017-08-20
*
Remove cloud_height setting
Ben Deutsch
2017-08-12
*
Fog effect when camera is inside cloud
Ben Deutsch
2017-07-05
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
*
C++11 cleanup on constructors guiEngine (#6036)
Vincent Glize
2017-06-24
*
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-17
*
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...
Loïc Blot
2017-06-16
*
Snake case for screen options in minetest.conf (#5792)
Vincent Glize
2017-06-03
*
Save minetest screen width/height options when modified (#5683)
Loïc Blot
2017-05-05
*
Fix various performance issues reported by cppcheck (#5628)
Loïc Blot
2017-04-21
*
Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)
Loïc Blot
2017-04-20
*
Main menu tweaks
ShadowNinja
2017-01-13
*
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-09
*
Fix typos (#4298)
Snipie
2016-07-10
*
Remove top left minetest watermark
est31
2016-07-03
*
Initial Gamepad support
est31
2016-06-03
*
Add colored text (not only colored chat).
Ekdohibs
2016-05-31
*
Make GUIEngine use pause_fps_max not fps_max
gregorycu
2016-04-24
*
Fix server crashing on Lua errors
ShadowNinja
2015-10-31
*
Optional reconnect functionality
est31
2015-07-23
*
Use UTF-8 instead of narrow
est31
2015-07-08
*
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
*
Revert the upper-case PROJECT_NAME nonsense that was part of #2402
sfan5
2015-04-27
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
Clean scaling pre-filter for formspec/HUD.
Aaron Suen
2015-04-01
*
Clean up and tweak build system
ShadowNinja
2015-03-27
*
Disable double-click -> ESC translation for main menu
Craig Robbins
2015-03-14
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
*
Fix all warnings and remove -Wno-unused-but-set cflag
kwolekr
2015-01-18
*
Make hud use fontengine too
sapier
2014-11-30
*
Implement proper font handling
sapier
2014-11-30
*
Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism
Kahrl
2014-10-24
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
*
Allow taking screenshots of formspecs and move message to chat
BlockMen
2014-09-21
*
Reduce indentation of HTTPFetchOngoing
ShadowNinja
2014-09-18
*
Add support for Android 2.3+
sapier
2014-06-29
*
Add separate download timeout to allow download of bigger files or on low ban...
sapier
2014-06-26
*
Fix small memory leaks on shutdown
sapier
2014-06-20
*
Remove ugly curl struct pointer from jsonFetchValue signature
sapier
2014-06-19
*
Fix regression dirt texture not beeing default in non cloud menu
sapier
2014-06-14
*
Organize builtin into subdirectories
ShadowNinja
2014-05-07
*
Fix code style of async API
ShadowNinja
2014-04-27
*
Remove dependency on marshal and many other async changes
ShadowNinja
2014-04-27
*
Fix formspec replacement handling for in game formspecs
sapier
2014-04-22
*
Bunch of small fixes (coding style, very unlikely errors, warning messages)
sapier
2014-04-19
*
Send long announce as POST, show OS in useragent
proller
2014-01-07
*
Replace any direct curl usage by httpfetch
sapier
2013-12-13
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