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path:
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src
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mapgen
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mg_biome.cpp
Commit message (
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Author
Age
*
Fix thread safety of PcgRandom use in BiomeGen
sfan5
2020-05-05
*
Fix remaining issues with mapgen scriptapi
sfan5
2020-05-05
*
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
sfan5
2020-05-05
*
Allow ObjDefManager instances to be cloned
sfan5
2020-05-05
*
Allow multiple cave liquids in a biome definition (#8481)
Paramat
2019-05-18
*
Biome API: Fix absent water decorations and dust, in deep water (#7470)
Paramat
2018-06-21
*
Mapgen flags: Add 'biomes' global mapgen flag (#7355)
Paramat
2018-06-08
*
Vertical biome blend: Tune PRNG seed for finer detail (#7329)
Paramat
2018-05-14
*
Node resolver: Make error on fallback optional, disable for mapgen aliases
Paramat
2018-04-20
*
Biome API / dungeons: Add biome-defined dungeon nodes
Paramat
2018-04-07
*
Biome API / cavegen: Add definable cave liquid for a biome (#7192)
Paramat
2018-04-05
*
Biomes: Fix vertical biome blend
paramat
2018-03-16
*
Biome API: Add 'get_biome_name(biome_id)' API
paramat
2018-03-11
*
Biomes: Add 'min_pos'/'max_pos' xyz biome limits
paramat
2018-03-09
*
Vertical biome blend: Tune blend patterns
paramat
2018-02-20
*
Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
paramat
2018-01-16
*
Mapgen folder: Update and improve copyright information of files
paramat
2018-01-15
*
Biomes: Add vertical biome blend (#6853)
Paramat
2018-01-05
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08