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path: root/src/mapgen/mg_biome.h
Commit message (Expand)AuthorAge
* Fix broken `BiomeGen` abstraction (#11107)sfan52021-03-23
* Allow more than 255 biomes, document new maximum (#9855)Paramat2020-05-20
* Fix remaining issues with mapgen scriptapisfan52020-05-05
* Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copysfan52020-05-05
* Allow ObjDefManager instances to be clonedsfan52020-05-05
* Allow multiple cave liquids in a biome definition (#8481)Paramat2019-05-18
* Biome API / dungeons: Add biome-defined dungeon nodesParamat2018-04-07
* Biome API / cavegen: Add definable cave liquid for a biome (#7192)Paramat2018-04-05
* Mapgen: Remove unused mgv7 code and some unused biometypesParamat2018-03-26
* Biomes: Add 'min_pos'/'max_pos' xyz biome limitsparamat2018-03-09
* Biomes: Add 'get heat', 'get humidity', 'get biome data' APIsparamat2018-01-16
* Mapgen folder: Update and improve copyright information of filesparamat2018-01-15
* Biomes: Add vertical biome blend (#6853)Paramat2018-01-05
* Move files to subdirectories (#6599)Vitaliy2017-11-08