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mapgen_singlenode.h
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Author
Age
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
Modernize various files (src/m*) (#6267)
Loïc Blot
2017-08-18
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C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
*
Mapgen files: Update and correct copyright credits
paramat
2017-05-26
*
Pass clang-format on various cpp/header files (#5559)
Loïc Blot
2017-04-23
*
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
*
Mapgen: Refactor mapgen creation and management
kwolekr
2016-07-03
*
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2016-02-09
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Mapgen: Add propagate_shadow bool to calcLighting
paramat
2015-12-07
*
Mapgen: Use mapgen-specific names for constants in headers
paramat
2015-10-09
*
Respect game mapgen flags and save world noise params
ngosang
2015-03-07
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mapgen: Resolve nodes in ctor rather than makeChunk
kwolekr
2014-10-30
*
Huge overhaul of the entire MapgenParams system
kwolekr
2014-02-03
*
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
*
Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
kwolekr
2013-05-19
*
Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...
Perttu Ahola
2013-03-22