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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include <string>

template <typename T>
class BasicStrfnd {
	typedef std::basic_string<T> String;
	String str;
	size_t pos;
public:
	BasicStrfnd(const String &s) : str(s), pos(0) {}
	void start(const String &s) { str = s; pos = 0; }
	size_t where() { return pos; }
	void to(size_t i) { pos = i; }
	bool at_end() { return pos >= str.size(); }
	String what() { return str; }

	String next(const String &sep)
	{
		if (pos >= str.size())
			return String();

		size_t n;
		if (sep.empty() || (n = str.find(sep, pos)) == String::npos) {
			n = str.size();
		}
		String ret = str.substr(pos, n - pos);
		pos = n + sep.size();
		return ret;
	}

	// Returns substr up to the next occurence of sep that isn't escaped with esc ('\\')
	String next_esc(const String &sep, T esc=static_cast<T>('\\'))
	{
		if (pos >= str.size())
			return String();

		size_t n, old_p = pos;
		do {
			if (sep.empty() || (n = str.find(sep, pos)) == String::npos) {
				pos = n = str.size();
				break;
			}
			pos = n + sep.length();
		} while (n > 0 && str[n - 1] == esc);

		return str.substr(old_p, n - old_p);
	}

	void skip_over(const String &chars)
	{
		size_t p = str.find_first_not_of(chars, pos);
		if (p != String::npos)
			pos = p;
	}
};

typedef BasicStrfnd<char> Strfnd;
typedef BasicStrfnd<wchar_t> WStrfnd;
ref='#n367'>367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// Copyright (C) 2016 Nathanaëlle Courant:
//   Modified the functions to use EnrichedText instead of string.
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h

#include "static_text.h"
#ifdef _IRR_COMPILE_WITH_GUI_

#include <IGUIFont.h>
#include <IVideoDriver.h>
#include <rect.h>
#include <SColor.h>

#include "CGUITTFont.h"
#include "util/string.h"

namespace irr
{

namespace gui
{
//! constructor
StaticText::StaticText(const EnrichedString &text, bool border,
			IGUIEnvironment* environment, IGUIElement* parent,
			s32 id, const core::rect<s32>& rectangle,
			bool background)
: IGUIStaticText(environment, parent, id, rectangle),
	HAlign(EGUIA_UPPERLEFT), VAlign(EGUIA_UPPERLEFT),
	Border(border), WordWrap(false), Background(background),
	RestrainTextInside(true), RightToLeft(false),
	OverrideFont(0), LastBreakFont(0)
{
	#ifdef _DEBUG
	setDebugName("StaticText");
	#endif

	setText(text);
}


//! destructor
StaticText::~StaticText()
{
	if (OverrideFont)
		OverrideFont->drop();
}

//! draws the element and its children
void StaticText::draw()
{
	if (!IsVisible)
		return;

	IGUISkin* skin = Environment->getSkin();
	if (!skin)
		return;
	video::IVideoDriver* driver = Environment->getVideoDriver();

	core::rect<s32> frameRect(AbsoluteRect);

	// draw background

	if (Background)
		driver->draw2DRectangle(getBackgroundColor(), frameRect, &AbsoluteClippingRect);

	// draw the border

	if (Border)
	{
		skin->draw3DSunkenPane(this, 0, true, false, frameRect, &AbsoluteClippingRect);
		frameRect.UpperLeftCorner.X += skin->getSize(EGDS_TEXT_DISTANCE_X);
	}

	// draw the text
	IGUIFont *font = getActiveFont();
	if (font && BrokenText.size()) {
		if (font != LastBreakFont)
			updateText();

		core::rect<s32> r = frameRect;
		s32 height_line = font->getDimension(L"A").Height + font->getKerningHeight();
		s32 height_total = height_line * BrokenText.size();
		if (VAlign == EGUIA_CENTER && WordWrap)
		{
			r.UpperLeftCorner.Y = r.getCenter().Y - (height_total / 2);
		}
		else if (VAlign == EGUIA_LOWERRIGHT)
		{
			r.UpperLeftCorner.Y = r.LowerRightCorner.Y - height_total;
		}
		if (HAlign == EGUIA_LOWERRIGHT)
		{
			r.UpperLeftCorner.X = r.LowerRightCorner.X -
				getTextWidth();
		}

		irr::video::SColor previous_color(255, 255, 255, 255);
		for (const EnrichedString &str : BrokenText) {
			if (HAlign == EGUIA_LOWERRIGHT)
			{
				r.UpperLeftCorner.X = frameRect.LowerRightCorner.X -
					font->getDimension(str.c_str()).Width;
			}

			if (font->getType() == irr::gui::EGFT_CUSTOM) {
				CGUITTFont *tmp = static_cast<CGUITTFont*>(font);
				tmp->draw(str,
					r, HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER,
					(RestrainTextInside ? &AbsoluteClippingRect : NULL));
			} else
			{
				// Draw non-colored text
				font->draw(str.c_str(),
					r, str.getDefaultColor(), // TODO: Implement colorization
					HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER,
					(RestrainTextInside ? &AbsoluteClippingRect : NULL));
			}


			r.LowerRightCorner.Y += height_line;
			r.UpperLeftCorner.Y += height_line;
		}
	}

	IGUIElement::draw();
}


//! Sets another skin independent font.
void StaticText::setOverrideFont(IGUIFont* font)
{
	if (OverrideFont == font)
		return;

	if (OverrideFont)
		OverrideFont->drop();

	OverrideFont = font;

	if (OverrideFont)
		OverrideFont->grab();

	updateText();
}

//! Gets the override font (if any)
IGUIFont * StaticText::getOverrideFont() const
{
	return OverrideFont;
}

//! Get the font which is used right now for drawing
IGUIFont* StaticText::getActiveFont() const
{
	if ( OverrideFont )
		return OverrideFont;
	IGUISkin* skin = Environment->getSkin();
	if (skin)
		return skin->getFont();
	return 0;
}

//! Sets another color for the text.
void StaticText::setOverrideColor(video::SColor color)
{
	ColoredText.setDefaultColor(color);
	updateText();
}


//! Sets another color for the text.
void StaticText::setBackgroundColor(video::SColor color)
{
	ColoredText.setBackground(color);
	Background = true;
}


//! Sets whether to draw the background
void StaticText::setDrawBackground(bool draw)
{
	Background = draw;
}


//! Gets the background color
video::SColor StaticText::getBackgroundColor() const
{
	IGUISkin *skin = Environment->getSkin();

	return (ColoredText.hasBackground() || !skin) ?
		ColoredText.getBackground() : skin->getColor(gui::EGDC_3D_FACE);
}


//! Checks if background drawing is enabled
bool StaticText::isDrawBackgroundEnabled() const
{
	return Background;
}


//! Sets whether to draw the border
void StaticText::setDrawBorder(bool draw)
{
	Border = draw;
}


//! Checks if border drawing is enabled
bool StaticText::isDrawBorderEnabled() const
{
	return Border;
}


void StaticText::setTextRestrainedInside(bool restrainTextInside)
{
	RestrainTextInside = restrainTextInside;
}


bool StaticText::isTextRestrainedInside() const
{
	return RestrainTextInside;
}


void StaticText::setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical)
{
	HAlign = horizontal;
	VAlign = vertical;
}


video::SColor StaticText::getOverrideColor() const
{
	return ColoredText.getDefaultColor();
}

#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
video::SColor StaticText::getActiveColor() const
{
	return getOverrideColor();
}
#endif

//! Sets if the static text should use the overide color or the
//! color in the gui skin.
void StaticText::enableOverrideColor(bool enable)
{
	// TODO
}


bool StaticText::isOverrideColorEnabled() const
{
	return true;
}


//! Enables or disables word wrap for using the static text as
//! multiline text control.
void StaticText::setWordWrap(bool enable)
{
	WordWrap = enable;
	updateText();
}


bool StaticText::isWordWrapEnabled() const
{
	return WordWrap;
}


void StaticText::setRightToLeft(bool rtl)
{
	if (RightToLeft != rtl)
	{
		RightToLeft = rtl;
		updateText();
	}
}


bool StaticText::isRightToLeft() const
{
	return RightToLeft;
}


//! Breaks the single text line.
// Updates the font colors
void StaticText::updateText()
{
	const EnrichedString &cText = ColoredText;
	BrokenText.clear();

	if (cText.hasBackground())
		setBackgroundColor(cText.getBackground());
	else
		setDrawBackground(false);

	if (!WordWrap) {
		BrokenText.push_back(cText);
		return;
	}

	// Update word wrap

	IGUISkin* skin = Environment->getSkin();
	IGUIFont* font = getActiveFont();
	if (!font)
		return;

	LastBreakFont = font;

	EnrichedString line;
	EnrichedString word;
	EnrichedString whitespace;
	s32 size = cText.size();
	s32 length = 0;
	s32 elWidth = RelativeRect.getWidth();
	if (Border)
		elWidth -= 2*skin->getSize(EGDS_TEXT_DISTANCE_X);
	wchar_t c;

	//std::vector<irr::video::SColor> colors;

	// We have to deal with right-to-left and left-to-right differently
	// However, most parts of the following code is the same, it's just
	// some order and boundaries which change.
	if (!RightToLeft)
	{
		// regular (left-to-right)
		for (s32 i=0; i<size; ++i)
		{
			c = cText.getString()[i];
			bool lineBreak = false;

			if (c == L'\r') // Mac or Windows breaks
			{
				lineBreak = true;
				//if (Text[i+1] == L'\n') // Windows breaks
				//{
				//	Text.erase(i+1);
				//	--size;
				//}
				c = '\0';
			}
			else if (c == L'\n') // Unix breaks
			{
				lineBreak = true;
				c = '\0';
			}

			bool isWhitespace = (c == L' ' || c == 0);
			if ( !isWhitespace )
			{
				// part of a word
				//word += c;
				word.addChar(cText, i);
			}

			if ( isWhitespace || i == (size-1))
			{
				if (word.size())
				{
					// here comes the next whitespace, look if
					// we must break the last word to the next line.
					const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
					//const std::wstring sanitized = removeEscapes(word.c_str());
					const s32 wordlgth = font->getDimension(word.c_str()).Width;

					if (wordlgth > elWidth)
					{
						// This word is too long to fit in the available space, look for
						// the Unicode Soft HYphen (SHY / 00AD) character for a place to
						// break the word at
						int where = core::stringw(word.c_str()).findFirst( wchar_t(0x00AD) );
						if (where != -1)
						{
							EnrichedString first = word.substr(0, where);
							EnrichedString second = word.substr(where, word.size() - where);
							first.addCharNoColor(L'-');
							BrokenText.push_back(line + first);
							const s32 secondLength = font->getDimension(second.c_str()).Width;

							length = secondLength;
							line = second;
						}
						else
						{
							// No soft hyphen found, so there's nothing more we can do
							// break to next line
							if (length)
								BrokenText.push_back(line);
							length = wordlgth;
							line = word;
						}
					}
					else if (length && (length + wordlgth + whitelgth > elWidth))
					{
						// break to next line
						BrokenText.push_back(line);
						length = wordlgth;
						line = word;
					}
					else
					{
						// add word to line
						line += whitespace;
						line += word;
						length += whitelgth + wordlgth;
					}

					word.clear();
					whitespace.clear();
				}

				if ( isWhitespace && c != 0)
				{
					whitespace.addChar(cText, i);
				}

				// compute line break
				if (lineBreak)
				{
					line += whitespace;
					line += word;
					BrokenText.push_back(line);
					line.clear();
					word.clear();
					whitespace.clear();
					length = 0;
				}
			}
		}

		line += whitespace;
		line += word;
		BrokenText.push_back(line);
	}
	else
	{
		// right-to-left
		for (s32 i=size; i>=0; --i)
		{
			c = cText.getString()[i];
			bool lineBreak = false;

			if (c == L'\r') // Mac or Windows breaks
			{
				lineBreak = true;
				//if ((i>0) && Text[i-1] == L'\n') // Windows breaks
				//{
				//	Text.erase(i-1);
				//	--size;
				//}
				c = '\0';
			}
			else if (c == L'\n') // Unix breaks
			{
				lineBreak = true;
				c = '\0';
			}

			if (c==L' ' || c==0 || i==0)
			{
				if (word.size())
				{
					// here comes the next whitespace, look if
					// we must break the last word to the next line.
					const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
					const s32 wordlgth = font->getDimension(word.c_str()).Width;

					if (length && (length + wordlgth + whitelgth > elWidth))
					{
						// break to next line
						BrokenText.push_back(line);
						length = wordlgth;
						line = word;
					}
					else
					{
						// add word to line
						line = whitespace + line;
						line = word + line;
						length += whitelgth + wordlgth;
					}

					word.clear();
					whitespace.clear();
				}

				if (c != 0)
				//	whitespace = core::stringw(&c, 1) + whitespace;
				whitespace = cText.substr(i, 1) + whitespace;

				// compute line break
				if (lineBreak)
				{
					line = whitespace + line;
					line = word + line;
					BrokenText.push_back(line);
					line.clear();
					word.clear();
					whitespace.clear();
					length = 0;
				}
			}
			else
			{
				// yippee this is a word..
				//word = core::stringw(&c, 1) + word;
				word = cText.substr(i, 1) + word;
			}
		}

		line = whitespace + line;
		line = word + line;
		BrokenText.push_back(line);
	}
}


//! Sets the new caption of this element.
void StaticText::setText(const wchar_t* text)
{
	setText(EnrichedString(text, getOverrideColor()));
}

void StaticText::setText(const EnrichedString &text)
{
	ColoredText = text;
	IGUIElement::setText(ColoredText.c_str());
	updateText();
}

void StaticText::updateAbsolutePosition()
{
	IGUIElement::updateAbsolutePosition();
	updateText();
}


//! Returns the height of the text in pixels when it is drawn.
s32 StaticText::getTextHeight() const
{
	IGUIFont* font = getActiveFont();
	if (!font)
		return 0;

	if (WordWrap) {
		s32 height = font->getDimension(L"A").Height + font->getKerningHeight();
		return height * BrokenText.size();
	}
	// There may be intentional new lines without WordWrap
	return font->getDimension(BrokenText[0].c_str()).Height;
}


s32 StaticText::getTextWidth() const
{
	IGUIFont *font = getActiveFont();
	if (!font)
		return 0;

	s32 widest = 0;

	for (const EnrichedString &line : BrokenText) {
		s32 width = font->getDimension(line.c_str()).Width;

		if (width > widest)
			widest = width;
	}

	return widest;
}


} // end namespace gui

} // end namespace irr


#endif // _IRR_COMPILE_WITH_GUI_