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path: root/moretrains_basic/init.lua
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local S
if minetest.get_modpath("intllib") then
    S = intllib.Getter()
else
    S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
end


advtrains.register_wagon("moretrains_railroad_car", {
	mesh="moretrains_railroad_car.obj",
	textures = {"moretrains_railroad_car.png"},
	drives_on={default=true},
	max_speed=20,
	seats = {
		{
			name="1",
			attach_offset={x=-4, y=-2, z=8},
			view_offset={x=0, y=-2, z=0},
			group="pass",
		},
		{
			name="2",
			attach_offset={x=4, y=-2, z=8},
			view_offset={x=0, y=-2, z=0},
			group="pass",
		},
		{
			name="1a",
			attach_offset={x=-4, y=-2, z=0},
			view_offset={x=0, y=-2, z=0},
			group="pass",
		},
		{
			name="2a",
			attach_offset={x=4, y=-2, z=0},
			view_offset={x=0, y=-2, z=0},
			group="pass",
		},
		{
			name="3",
			attach_offset={x=-4, y=-2, z=-8},
			view_offset={x=0, y=-2, z=0},
			group="pass",
		},
		{
			name="4",
			attach_offset={x=4, y=8, z=-8},
			view_offset={x=0, y=-2, z=0},
			group="pass",
		},
	},
	seat_groups = {
		pass={
			name = "Passenger area",
			access_to = {},
			require_doors_open=true,
		},
	},
	assign_to_seat_group = {"pass"},
	visual_size = {x=1, y=1},
	wagon_span=3.0,
	collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
	drops={"default:steelblock"},
}, S("Railroad Car"), "moretrains_unknown_wagon_inv.png")