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authorMaverick2797 <git.maverick2797@gmail.com>2024-10-31 18:06:33 +0800
committerorwell <orwell@bleipb.de>2024-11-09 22:32:51 +0100
commit19d8e8c1a7dc82fa0ca1f65f04936e22c8b6e2a7 (patch)
tree9c6cac1f009b36f330bafec73410e5f0200a6b85
parent715efe22939bbe472ba4a2c81c74e64c45726bc2 (diff)
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Discard running interrupt and schedule events when LuaATC components are removed
-rw-r--r--advtrains_luaautomation/active_common.lua4
1 files changed, 4 insertions, 0 deletions
diff --git a/advtrains_luaautomation/active_common.lua b/advtrains_luaautomation/active_common.lua
index 1a7009f..074d3b3 100644
--- a/advtrains_luaautomation/active_common.lua
+++ b/advtrains_luaautomation/active_common.lua
@@ -55,6 +55,10 @@ end
function ac.after_dig_node(pos, node, player)
advtrains.invalidate_all_paths(pos)
advtrains.ndb.clear(pos)
+ atlatc.interrupt.clear_ints_at_pos(pos)
+ if advtrains.lines and advtrains.lines.sched then
+ advtrains.lines.sched.discard_all(advtrains.encode_pos(pos))
+ end
local ph=minetest.pos_to_string(pos)
ac.nodes[ph]=nil
end