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authororwell96 <orwell@bleipb.de>2017-11-29 17:20:46 +0100
committerorwell96 <orwell@bleipb.de>2017-11-29 17:20:46 +0100
commit83df46d7865aa762afda2bdb6b786cd04bf9480d (patch)
treec8abb20ac97bb3e3813855349c7904803196cc03 /advtrains/api_doc.txt
parent7681de96c95a716f7910a42b0f2beb5b23b1df47 (diff)
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Change name of update_animation function
I will use this for sounds, and so it needs to be changed to a more general name
Diffstat (limited to 'advtrains/api_doc.txt')
-rw-r--r--advtrains/api_doc.txt7
1 files changed, 4 insertions, 3 deletions
diff --git a/advtrains/api_doc.txt b/advtrains/api_doc.txt
index 9ea3cb6..e86f16b 100644
--- a/advtrains/api_doc.txt
+++ b/advtrains/api_doc.txt
@@ -99,8 +99,9 @@ advtrains.register_wagon(name, prototype, description, inventory_image)
^- optional: Execute custom code on every step
custom_on_activate = function(self, dtime_s) end
^- optional: Execute custom code on activate. Staticdata does not need to be saved and restored since all properties written in 'self' are preserved over unloads.
- update_animation = function(self, velocity) end
- ^- optional: Function that is called whenever the train's velocity changes or every 2 seconds. Used to call 'self.object:update_animation()' if needed.
+ custom_on_velocity_change = function(self, velocity, old_velocity) end
+ ^- optional: Function that is called whenever the train's velocity changes or every 2 seconds. Used to call 'self.object:update_animation()' if needed.
+ ^- for compatibility reasons the name 'update_animation' for this function is still supported.
}
@@ -164,4 +165,4 @@ minetest.register_node(nodename, {
on_train_leave=function(pos, train_id) end
^- called when a train leaves the rail
}
-}) \ No newline at end of file
+})