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-rw-r--r--advtrains/trainlogic.lua1
-rw-r--r--advtrains/wagons.lua2
-rw-r--r--advtrains_train_subway/init.lua1
3 files changed, 0 insertions, 4 deletions
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua
index e8518e7..8cfad4c 100644
--- a/advtrains/trainlogic.lua
+++ b/advtrains/trainlogic.lua
@@ -1002,7 +1002,6 @@ function advtrains.do_connect_trains(first_id, second_id)
advtrains.remove_train(second_id)
first.velocity=0
- first.tarvelocity=0
advtrains.update_trainpart_properties(first_id)
advtrains.couple_invalidate(first)
diff --git a/advtrains/wagons.lua b/advtrains/wagons.lua
index 0a4f217..c4210be 100644
--- a/advtrains/wagons.lua
+++ b/advtrains/wagons.lua
@@ -438,11 +438,9 @@ function wagon:on_step(dtime)
--enable collision mercy to get trains stuck in walls out of walls
--actually do nothing except limiting the velocity to 1
train.velocity=math.min(train.velocity, 1)
- train.tarvelocity=math.min(train.tarvelocity, 1)
else
train.recently_collided_with_env=true
train.velocity=0
- train.tarvelocity=0
self.collision_count=(self.collision_count or 0)+1
end
else
diff --git a/advtrains_train_subway/init.lua b/advtrains_train_subway/init.lua
index c1a50e2..233f5dc 100644
--- a/advtrains_train_subway/init.lua
+++ b/advtrains_train_subway/init.lua
@@ -114,7 +114,6 @@ advtrains.register_wagon("subway_wagon", {
})
self.line_cache=line
elseif self.line_cache~=nil and line==nil then
- atdebug("clear line")
self.object:set_properties({
textures=self.textures,
})