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path: root/advtrains/advtrains_luaautomation/init.lua
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* Remove zip release files, move mod to root, exclude assets from Makefile (#92)rubenwardy2017-09-20
* Merge nocrash branch into master and merging it with the unified functions so...orwell962017-04-29
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* | Unify globalstep, load and save of all components into single functionsorwell962017-04-29
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* Assert some variable types obtained from lua automationorwell962017-03-30
* Add passive component namingorwell962017-02-28
* Commit 1.6.2orwell962017-02-04
* Revert change to node pos hashes, and rewrite trackdb to use individual coord...orwell962017-02-03
* LuaAutomation: Add interrupt to the ingame API and implement initialization c...orwell962017-02-02
* LuaAutomation - Basic component implementationorwell962017-02-02