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path: root/advtrains/trainlogic.lua
Commit message (Expand)AuthorAge
* Fix some incompatibility crash for old worldsorwell962018-07-17
* Add bord computer to trainsorwell962018-01-09
* Change controls for trains (again)orwell962018-01-07
* Decrease the amount of garbage saved in save filesorwell962018-01-07
* Remove path invalidation statement.orwell962017-12-18
* Do not spam the server chat with messages from /at_sync_ndb and trains going ...orwell962017-12-18
* Rewrite rail connection system...orwell962017-12-18
* remove superfluous parameterorwell962017-11-27
* Add modifiable wagon extentsorwell962017-11-23
* Fix multiple track types not working simultaneouslyorwell962017-11-22
* Do not punch signsorwell962017-11-14
* Fix entity damageorwell962017-11-02
* Punch non-player objects when they get overridden by a train.orwell962017-10-25
* Fix subway train placerorwell962017-10-25
* Some workaround fixes for Linuxworks serverorwell962017-10-25
* Implement multi-occupation in detector.on_node table to finally fix collisionsorwell962017-10-25
* Replace many math.floor(x+0.5) calls (or math.floor calls that should be thos...orwell962017-10-25
* Fix coupling and collisions in certain casesorwell962017-10-25
* Do not crash when train_pos is nil while checking wagon entity loadingorwell962017-10-11
* Remove zip release files, move mod to root, exclude assets from Makefile (#92)rubenwardy2017-09-20
* Restructure mod directoryorwell962017-01-04
* Add Automatic Train Control systemorwell962017-01-04
* unify update_trainpart_properties and check_trainpartloadorwell962017-01-02
* Do not duplicate definitions of 'print' in every fileorwell962017-01-02
* spawn couple on train collisionorwell962016-12-31
* remove train type concept and calculate train's capabilities based on used wa...orwell962016-12-22
* Turning mod into a modpack and separating the trains from the core modorwell962016-12-20