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path: root/trainlogic.lua
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* Turning mod into a modpack and separating the trains from the core modorwell962016-12-20
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* increase couple validity radiusorwell962016-12-13
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* try to fix damage bugorwell962016-12-05
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* change train controlling system and keybindingsorwell962016-11-24
| | | | also, fix various small bugs
* rewrite collision system againorwell962016-11-10
| | | | | this time, it is based on nodes that trains stand on. advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails.
* integrate mbb's new train modelsorwell962016-11-06
| | | | | and correct some wagon_spans, wagon/engine scalings and file names issue with collisions needs to be fixed.
* Add a box wagonorwell962016-11-03
| | | | Alongside with coding wagon inventories, and several bugfixes
* rework entity handlingorwell962016-11-02
| | | | some modularization, clarify 'initialized' property, some re-implementations
* fix unloaded map chunk travellingorwell962016-10-29
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* add acceleration calculationorwell962016-09-29
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* add some items to the not-blocking-trains grouporwell962016-09-15
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* Add a subway train (and fix spelling mistake resulting in collision not workingorwell962016-08-28
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* Add a platform node, make some nodes (esp. fences) not blocking trains, ↵orwell962016-08-28
| | | | implement benchmarking better and optimize some things
* Re-implement collision in a less resource-intensive way that I should have ↵orwell962016-08-27
| | | | used on from the beginning (ad fix some logical mistakes)
* finally fix train collisions (please work now)orwell962016-08-22
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* repairing the trackworkerorwell962016-08-21
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* delete a commentorwell962016-07-04
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* Hopefully fix collision finally (fix mistake)orwell962016-07-04
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* Hopefully fix collision finallyorwell962016-07-04
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* check for object load via the getyaw trick and not by checking the object tableorwell962016-06-09
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* Fix train collision and coupling on opposing trains, and try to implement ↵orwell962016-06-09
| | | | animation (currently does not work)
* use real pos-in-train calculation also for trainlen calculation, fix bugs ↵orwell962016-06-02
| | | | and add damage by trains
* re-implement train collisionsorwell962016-06-01
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* added discouple entityorwell962016-06-01
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* added couple entity, removed debug outputs and fixed codeorwell962016-05-31
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* removed debug messagesorwell962016-05-30
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* fixed even more lua errors and made stableorwell962016-05-30
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* fixed lua errors and code mistakesorwell962016-05-29
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* added trackdb and unloaded wagons handlingorwell962016-05-29
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* created git repositoryorwell962016-05-29