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authorPierre-Yves Rollo <dev@pyrollo.com>2018-11-10 22:35:47 +0100
committerPierre-Yves Rollo <dev@pyrollo.com>2018-11-10 22:35:47 +0100
commitb8357a505cb64582868aedc60620be5452e20570 (patch)
tree8bf518809011c1bb4be60ac42d754b0d9ce7b12a
parentc1835931e52769bf50425990370b60dfc9d17f63 (diff)
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New font selection formspec
-rw-r--r--font_api/fontform.lua171
-rw-r--r--font_api/init.lua8
2 files changed, 175 insertions, 4 deletions
diff --git a/font_api/fontform.lua b/font_api/fontform.lua
new file mode 100644
index 0000000..118d92d
--- /dev/null
+++ b/font_api/fontform.lua
@@ -0,0 +1,171 @@
+--[[
+ font_api mod for Minetest - Library to add font display capability
+ to display_api mod.
+ (c) Pierre-Yves Rollo
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+--]]
+
+local modname = minetest.get_current_modname()
+
+-- Context management functions (surely many improvements to do)
+
+local contexts = {}
+
+local function get_player_name(player)
+ if type(player) == 'string' then return player end
+ if type(player) == 'userdata' and player.get_player_name then
+ return player:get_player_name()
+ end
+ minetest.log('warning', '['..modname..'] get_player_name could not identify player.')
+end
+
+minetest.register_on_leaveplayer(function(player)
+ local playername = get_player_name(player)
+ if playername then contexts[playername] = nil end
+end)
+
+local function new_context(player, context)
+ local playername = get_player_name(player)
+ if playername then
+ contexts[playername] = context
+ contexts[playername].playername = playername
+ return contexts[playername]
+ end
+end
+
+local function get_context(player)
+ local playername = get_player_name(player)
+ if playername then
+ if contexts[playername] then
+ return contexts[playername]
+ else
+ minetest.log('warning', '['..modname..'] Context not found for player "'..playername..'"')
+ end
+ end
+end
+
+local function update_context(player, changes)
+ local playername = get_player_name(player)
+ if playername then
+ if not contexts[playername] then
+ contexts[playername] = { playername = playername }
+ end
+ for key, value in pairs(changes) do
+ contexts[playername][key] = value
+ end
+ end
+end
+
+-- Show node formspec functions
+
+local function show_node_formspec(player, pos)
+ local meta = minetest.get_meta(pos)
+ local playername = get_player_name(player)
+
+ -- Decontextualize formspec
+ local fs = meta:get_string('formspec')
+
+ -- Change context and currrent_name references to nodemeta references
+ fs = fs:gsub("current_name", "nodemeta:"..pos.x..","..pos.y..","..pos.z)
+ fs = fs:gsub("context", "nodemeta:"..pos.x..","..pos.y..","..pos.z)
+
+ -- Change all ${} to their corresponding metadata values
+ local s, e
+ repeat
+ s, e = fs:find('%${.*}')
+ if s and e then
+ fs = fs:sub(1, s-1)..
+ minetest.formspec_escape(meta:get_string(fs:sub(s+2,e-1)))..
+ fs:sub(e+1)
+ end
+ until s == nil
+
+ -- Find node on_receive_fields
+ local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
+
+ if ndef and ndef.on_receive_fields then
+ update_context(player, { on_receive_fields = ndef.on_receive_fields } )
+ end
+ update_context(player, { node_pos = pos } )
+
+ -- Show formspec
+ minetest.show_formspec(playername, modname..':context_formspec', fs)
+end
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if formname == modname..':context_formspec' then
+ local context = get_context(player)
+ if context == nil then return end
+
+ if context.on_receive_fields then
+ context.on_receive_fields(context.pos, '', fields, player)
+ end
+ end
+end)
+
+-- Specific functions
+
+local function font_list_prepare()
+ local list = {}
+ for name, _ in pairs(font_api.registered_fonts) do
+ list[#list+1] = name
+ end
+ table.sort(list)
+ return list
+end
+
+local function show_fs(player)
+ local context = get_context(player)
+ if context == nil then return end
+ local fonts = font_list_prepare()
+
+ local fs = 'size[4,'..(#fonts + 0.8)..']'
+ ..default.gui_bg..default.gui_bg_img..default.gui_slots
+ ..'button_exit[0,'..(#fonts)..';4,1;cancel;Cancel]'
+
+ for line = 1, #fonts do
+ local font = font_api.get_font(fonts[line])
+ fs = fs..'image[0.1,'..(line-0.9)..';4.5,0.8;'
+ ..font:make_text_texture(font.name, font:get_height()*5,
+ font:get_height()*1.2, 1, "center", "top", "#fff")
+ ..']button_exit[0,'..(line-1)..';4,1;font_'..font.name..';]'
+ end
+ minetest.show_formspec(context.playername, modname..':font_list', fs)
+end
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if formname == modname..':font_list' then
+ local context = get_context(player)
+ if context == nil then return end
+
+ if fields.quit == 'true' then
+ for name, _ in pairs(font_api.registered_fonts) do
+ if fields['font_'..name] then
+ local meta = minetest.get_meta(context.pos)
+ meta:set_string("font", name)
+ display_api.update_entities(context.pos)
+ end
+ end
+
+ -- Using after to avoid the "double close" bug
+ minetest.after(0, show_node_formspec, player, context.pos)
+ end
+ end
+end)
+
+function font_api.show_font_list(player, pos)
+ new_context(player, { pos = pos })
+ show_fs(player)
+end
diff --git a/font_api/init.lua b/font_api/init.lua
index dc3a3e0..27cba99 100644
--- a/font_api/init.lua
+++ b/font_api/init.lua
@@ -29,9 +29,10 @@ font_api.path = minetest.get_modpath(font_api.name)
dofile(font_api.path.."/font.lua")
dofile(font_api.path.."/registry.lua")
+dofile(font_api.path.."/fontform.lua")
--- Standard on_display_update entity callback.
--- Node should have a corresponding display_entity with size, resolution and
+-- Node should have a corresponding display_entity with size, resolution and
-- maxlines fields and optionally halign, valign and color fields
-- @param pos Node position
-- @param objref Object reference of entity
@@ -49,8 +50,8 @@ function font_api.on_display_update(pos, objref)
local maxlines = def.maxlines or 1 -- TODO:How to do w/o maxlines ?
- objref:set_properties({
- textures={font:make_text_texture(text,
+ objref:set_properties({
+ textures={font:make_text_texture(text,
font:get_height(maxlines) * def.size.x / def.size.y
/ (def.aspect_ratio or 1),
font:get_height(maxlines),
@@ -62,4 +63,3 @@ end
-- Compatibility
font_lib = font_api
-