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authorThomas--S <info@thomas-stangl.de>2018-02-01 16:54:55 +0100
committerThomas--S <info@thomas-stangl.de>2018-02-07 06:04:12 +0100
commitf3970f641eb60bf92492b6715084273cc1bceb74 (patch)
tree3542b64df78d8f8a8cb1365d08469fd843c0ed37 /font_lib
parent2acccd72610d240c115c17a63fe1d0b8a068406a (diff)
downloaddisplay_modpack-f3970f641eb60bf92492b6715084273cc1bceb74.tar.gz
display_modpack-f3970f641eb60bf92492b6715084273cc1bceb74.tar.bz2
display_modpack-f3970f641eb60bf92492b6715084273cc1bceb74.zip
Seperate signs API from signs definitions
Change modnames from *_lib to *_api
Diffstat (limited to 'font_lib')
-rw-r--r--font_lib/API.md110
-rw-r--r--font_lib/LICENSE.txt166
-rw-r--r--font_lib/README.md14
-rw-r--r--font_lib/copyright.txt3
-rw-r--r--font_lib/depends.txt0
-rw-r--r--font_lib/init.lua340
-rw-r--r--font_lib/settingtypes.txt1
-rwxr-xr-xfont_lib/tools/make_font_lua.sh56
-rwxr-xr-xfont_lib/tools/make_font_textures.sh111
9 files changed, 0 insertions, 801 deletions
diff --git a/font_lib/API.md b/font_lib/API.md
deleted file mode 100644
index 1b79b55..0000000
--- a/font_lib/API.md
+++ /dev/null
@@ -1,110 +0,0 @@
-# Font Lib API
-This document describes Font Lib API. Font Lib creates textures for font display on entities.
-
-## Settings
-### default_font
-Name of the font to be used when no font is given. The font should be registered.
-If no default\_font given or if default\_font given but not registered, the first registered font will be used as default.
-
-## Provided methods
-### get\_text\_size
-**font\_lib.get\_text\_size(font\_name, text)**
-
-Computes size for a given font and text
-
-**font\_name**: Font name of registered font to use
-**text**: Text to be rendered
-**Returns**: rendered text width, height
-
-### make\_line\_texture
-**font\_lib.make\_line\_texture(font\_name, text, width, x, y)**
-
-Builds texture part for a text line
-
-**font\_name**: Font name of registered font to use
-**text**: Text to be rendered
-**texturew**: Width of the texture (extra text is not rendered)
-**x**: Starting x position in texture
-**y**: Vertical position of the line in texture
-**Returns**: Texture string
-
-### make\_multiline\_texture
-**font\_lib.make\_multiline\_texture(font\_name, text, width, height, maxlines, halign, valign, color)**
-
-Builds texture for a multiline colored text
-
-**font\_name**: Font name of registered font to use
-**text**: Text to be rendered
-**texturew**: Width of the texture (extra text will be truncated)
-**textureh**: Height of the texture
-**maxlines**: Maximum number of lines
-**halign**: Horizontal text align ("left", "right" or "center") (optional)
-**valign**: Vertical text align ("top", "bottom" or "center") (optional)
-**color**: Color of the text (optional)
-**Returns**: Texture string
-
-### register\_font
-**font\_lib.register_font(font\_name, height, widths)**
-
-Registers a new font in font_lib.
-
-**font\_name**: Name of the font to register (this name will be used to address the font later)
-If registering different sizes of the same font, add size in the font name (e.g. times\_10, times\_12...).
-**height**: Font height in pixels (all font textures should have the same height)
-**widths** : Array of character widths in pixels, indexed by UTF codepoints
-
-Font must have a char 0 which will be used to display any unknown char.
-
-All textures corresponding to the indexes in **widths** array should be present in textures directory with a name matching the pattern :
-
-**font\_<font\_name>_<utf\_code>.png**
-
-**<font\_name>**: Name of the font as given in the first argument
-**<utf\_code>**: UTF code of the char in 4 hexadecimal digits
-
-To ease that declaration, a shell is provided to build a <font\_name>.lua file from the texture files (see provided tools).
-
-## Provided tools
-
-Still in early stage of development, these tools are helpers to create font mods.
-
-### make_font_texture.sh
-
-This scripts takes a .ttf file as input and create one .png file per char, that can be used as font texture. Launch it from your future font mod directory.
-
-__Advice__
-
-This script works much better with pixels font, providing the correct height. There is no antialiasing at all, vector fonts and bad heights gives very ugly results.
-
-__Syntax__
-
-**make\_font\_texture.sh <fontfile> <fontname> <fontsize>**
-
-**<fontfile>**: A TTF font file to use to create textures.
-**<fontname>**: The font name to be used in font_lib (should be simple, with no spaces).
-**<fontsize>**: Font height to be rendered.
-
-### make_font_lua.sh
-
-This script analyses textures in textures directory and creates a font\_<font\_name>.lua files with a call to register_font with images information. Launch it from your future font mod directory.
-
-Once the font\_<font\_name>.lua created, it can be included by a init.lua file or directly renamed to init.lua if you are creating a simple font mod.
-
-__Syntax__
-
-**make\_font_lua.sh <fontname>**
-
-**<fontname>**: The font name to be used in font_lib (same as given to make\_font\_texture.sh)
-
-### An exemple generating a font mod
-
- mkdir font_myfont
- cd font_myfont
- /<path_to_font_lib>/tools/make_font_texture.sh myfont.ttf myfont 12
- /<path_to_font_lib>/tools/make_font_lua.sh myfont
- mv font_myfont.lua init.lua
-
-
-
-
-
diff --git a/font_lib/LICENSE.txt b/font_lib/LICENSE.txt
deleted file mode 100644
index 341c30b..0000000
--- a/font_lib/LICENSE.txt
+++ /dev/null
@@ -1,166 +0,0 @@
- GNU LESSER GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
-
- This version of the GNU Lesser General Public License incorporates
-the terms and conditions of version 3 of the GNU General Public
-License, supplemented by the additional permissions listed below.
-
- 0. Additional Definitions.
-
- As used herein, "this License" refers to version 3 of the GNU Lesser
-General Public License, and the "GNU GPL" refers to version 3 of the GNU
-General Public License.
-
- "The Library" refers to a covered work governed by this License,
-other than an Application or a Combined Work as defined below.
-
- An "Application" is any work that makes use of an interface provided
-by the Library, but which is not otherwise based on the Library.
-Defining a subclass of a class defined by the Library is deemed a mode
-of using an interface provided by the Library.
-
- A "Combined Work" is a work produced by combining or linking an
-Application with the Library. The particular version of the Library
-with which the Combined Work was made is also called the "Linked
-Version".
-
- The "Minimal Corresponding Source" for a Combined Work means the
-Corresponding Source for the Combined Work, excluding any source code
-for portions of the Combined Work that, considered in isolation, are
-based on the Application, and not on the Linked Version.
-
- The "Corresponding Application Code" for a Combined Work means the
-object code and/or source code for the Application, including any data
-and utility programs needed for reproducing the Combined Work from the
-Application, but excluding the System Libraries of the Combined Work.
-
- 1. Exception to Section 3 of the GNU GPL.
-
- You may convey a covered work under sections 3 and 4 of this License
-without being bound by section 3 of the GNU GPL.
-
- 2. Conveying Modified Versions.
-
- If you modify a copy of the Library, and, in your modifications, a
-facility refers to a function or data to be supplied by an Application
-that uses the facility (other than as an argument passed when the
-facility is invoked), then you may convey a copy of the modified
-version:
-
- a) under this License, provided that you make a good faith effort to
- ensure that, in the event an Application does not supply the
- function or data, the facility still operates, and performs
- whatever part of its purpose remains meaningful, or
-
- b) under the GNU GPL, with none of the additional permissions of
- this License applicable to that copy.
-
- 3. Object Code Incorporating Material from Library Header Files.
-
- The object code form of an Application may incorporate material from
-a header file that is part of the Library. You may convey such object
-code under terms of your choice, provided that, if the incorporated
-material is not limited to numerical parameters, data structure
-layouts and accessors, or small macros, inline functions and templates
-(ten or fewer lines in length), you do both of the following:
-
- a) Give prominent notice with each copy of the object code that the
- Library is used in it and that the Library and its use are
- covered by this License.
-
- b) Accompany the object code with a copy of the GNU GPL and this license
- document.
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- 4. Combined Works.
-
- You may convey a Combined Work under terms of your choice that,
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- the Library is used in it and that the Library and its use are
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- b) Accompany the Combined Work with a copy of the GNU GPL and this license
- document.
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- c) For a Combined Work that displays copyright notices during
- execution, include the copyright notice for the Library among
- these notices, as well as a reference directing the user to the
- copies of the GNU GPL and this license document.
-
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- License, and the Corresponding Application Code in a form
- suitable for, and under terms that permit, the user to
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- the Linked Version to produce a modified Combined Work, in the
- manner specified by section 6 of the GNU GPL for conveying
- Corresponding Source.
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- 1) Use a suitable shared library mechanism for linking with the
- Library. A suitable mechanism is one that (a) uses at run time
- a copy of the Library already present on the user's computer
- system, and (b) will operate properly with a modified version
- of the Library that is interface-compatible with the Linked
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- be required to provide such information under section 6 of the
- GNU GPL, and only to the extent that such information is
- necessary to install and execute a modified version of the
- Combined Work produced by recombining or relinking the
- Application with a modified version of the Linked Version. (If
- you use option 4d0, the Installation Information must accompany
- the Minimal Corresponding Source and Corresponding Application
- Code. If you use option 4d1, you must provide the Installation
- Information in the manner specified by section 6 of the GNU GPL
- for conveying Corresponding Source.)
-
- 5. Combined Libraries.
-
- You may place library facilities that are a work based on the
-Library side by side in a single library together with other library
-facilities that are not Applications and are not covered by this
-License, and convey such a combined library under terms of your
-choice, if you do both of the following:
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- a) Accompany the combined library with a copy of the same work based
- on the Library, uncombined with any other library facilities,
- conveyed under the terms of this License.
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- is a work based on the Library, and explaining where to find the
- accompanying uncombined form of the same work.
-
- 6. Revised Versions of the GNU Lesser General Public License.
-
- The Free Software Foundation may publish revised and/or new versions
-of the GNU Lesser General Public License from time to time. Such new
-versions will be similar in spirit to the present version, but may
-differ in detail to address new problems or concerns.
-
- Each version is given a distinguishing version number. If the
-Library as you received it specifies that a certain numbered version
-of the GNU Lesser General Public License "or any later version"
-applies to it, you have the option of following the terms and
-conditions either of that published version or of any later version
-published by the Free Software Foundation. If the Library as you
-received it does not specify a version number of the GNU Lesser
-General Public License, you may choose any version of the GNU Lesser
-General Public License ever published by the Free Software Foundation.
-
- If the Library as you received it specifies that a proxy can decide
-whether future versions of the GNU Lesser General Public License shall
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-Library.
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diff --git a/font_lib/README.md b/font_lib/README.md
deleted file mode 100644
index 6b53a6b..0000000
--- a/font_lib/README.md
+++ /dev/null
@@ -1,14 +0,0 @@
-# Font Lib
-
-This library for font display on entities (to be used with display_lib for sign creation).
-
-**Dependancies**: default
-
-**License**: LGPL
-
-(Default font taken from VanessaE's homedecor/signs_lib, originally under WTFPL)
-
-**API**: See [API.md](https://github.com/pyrollo/display_modpack/blob/master/font_lib/API.md) document please.
-
-For more information, see the [forum topic](https://forum.minetest.net/viewtopic.php?t=13563) at the Minetest forums.
-
diff --git a/font_lib/copyright.txt b/font_lib/copyright.txt
deleted file mode 100644
index ceb5446..0000000
--- a/font_lib/copyright.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-Code by Pierre-Yves Rollo (pyrollo)
-Contributors:
-Andrzej Pieńkowski (apienk): Unicode support and tool for creating texturess
diff --git a/font_lib/depends.txt b/font_lib/depends.txt
deleted file mode 100644
index e69de29..0000000
--- a/font_lib/depends.txt
+++ /dev/null
diff --git a/font_lib/init.lua b/font_lib/init.lua
deleted file mode 100644
index 76a6b38..0000000
--- a/font_lib/init.lua
+++ /dev/null
@@ -1,340 +0,0 @@
---[[
- font_lib mod for Minetest - Library to add font display capability
- to display_lib mod.
- (c) Pierre-Yves Rollo
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
---]]
-
--- Global variables
--------------------
-
-font_lib = {}
-font_lib.name = minetest.get_current_modname()
-font_lib.path = minetest.get_modpath(font_lib.name)
-font_lib.registered_fonts = {}
-
--- Local variables
-------------------
-
-local default_font = false
-
--- Local functions
-------------------
-
--- Split multiline text into array of lines, with <maxlines> maximum lines.
-
-local function split_lines(text, maxlines)
- local splits = text:split("\n")
- if maxlines then
- local lines = {}
- for num = 1,maxlines do
- lines[num] = splits[num]
- end
- return lines
- else
- return splits
- end
-end
-
--- Gets a default (settings or fist font)
-
-local function get_default_font()
- -- First call
- if default_font == false then
- default_font = nil
-
- -- First, try with settings
- local settings_font = minetest.settings:get("default_font")
-
- if settings_font ~= nil and settings_font ~= "" then
- default_font = font_lib.registered_fonts[settings_font]
-
- if default_font == nil then
- minetest.log("warning", "Default font in settings (\""..
- settings_font.."\") is not registered.")
- end
- end
-
- -- If failed, choose first font
- if default_font == nil then
- for _, font in pairs(font_lib.registered_fonts) do
- default_font = font
- break
- end
- end
-
- -- Error, no font registered
- if default_font == nil then
- minetest.log("error",
- "No font registred, unable to choose a default font.")
- end
- end
-
- return default_font
-end
-
--- Returns font properties to be used according to font_name
-
-local function get_font(font_name)
- local font = font_lib.registered_fonts[font_name]
-
- if font == nil then
- local message
-
- if font_name == nil then
- message = "No font given"
- else
- message = "Font \""..font_name.."\" unregistered"
- end
-
- font = get_default_font()
-
- if font ~= nil then
- minetest.log("info", message..", using font \""..font.name.."\".")
- end
- end
-
- return font
-end
-
--- Returns next char, managing ascii and unicode plane 0 (0000-FFFF).
-
-local function get_next_char(text, pos)
-
- local msb = text:byte(pos)
- -- 1 byte char, ascii equivalent codepoints
- if msb < 0x80 then
- return msb, pos + 1
- end
-
- -- 4 bytes char not managed (Only 16 bits codepoints are managed)
- if msb >= 0xF0 then
- return 0, pos + 4
- end
-
- -- 3 bytes char
- if msb >= 0xE0 then
- return (msb - 0xE0) * 0x1000
- + text:byte(pos + 1) % 0x40 * 0x40
- + text:byte(pos + 2) % 0x40,
- pos + 3
- end
-
- -- 2 bytes char (little endian)
- if msb >= 0xC2 then
- return (msb - 0xC2) * 0x40 + text:byte(pos + 1),
- pos + 2
- end
-
- -- Not an UTF char
- return 0, pos + 1
-end
-
--- API functions
-----------------
-
--- Computes text size for a given font and text (ignores new lines)
--- @param font_name Font to be used
--- @param text Text to be rendered
--- @return Rendered text (width, height)
-
-function font_lib.get_text_size(font_name, text)
- local char
- local width = 0
- local pos = 1
- local font = get_font(font_name)
-
- if font == nil then
- return 0, 0
- else
- while pos <= #text do
- char, pos = get_next_char(text, pos)
- -- Replace chars with no texture by the NULL(0) char
- if font.widths[char] ~= nil then
- width = width + font.widths[char]
- else
- width = width + font.widths[0]
- end
- end
- end
-
- return width, font.height
-end
-
---- Builds texture part for a text line
--- @param font_name Font to be used
--- @param text Text to be rendered
--- @param width Width of the texture (extra text is not rendered)
--- @param x Starting x position in texture
--- @param y Vertical position of the line in texture
--- @return Texture string
-
-function font_lib.make_line_texture(font_name, text, width, x, y)
- local texture = ""
- local char
- local pos = 1
- local font = get_font(font_name)
-
- if font ~= nil then
- while pos <= #text do
- char, pos = get_next_char(text, pos)
-
- -- Replace chars with no texture by the NULL(0) char
- if font.widths[char] == nil then
- print(string.format("["..font_lib.name
- .."] Missing char %d (%04x)",char,char))
- char = 0
- end
-
- -- Add image only if it is visible (at least partly)
- if x + font.widths[char] >= 0 and x <= width then
- texture = texture..
- string.format(":%d,%d=font_%s_%04x.png",
- x, y, font.name, char)
- end
- x = x + font.widths[char]
- end
- end
-
- return texture
-end
-
---- Builds texture for a multiline colored text
--- @param font_name Font to be used
--- @param text Text to be rendered
--- @param texturew Width of the texture (extra text will be truncated)
--- @param textureh Height of the texture
--- @param maxlines Maximum number of lines
--- @param halign Horizontal text align ("left"/"center"/"right") (optional)
--- @param valign Vertical text align ("top"/"center"/"bottom") (optional)
--- @param color Color of the text (optional)
--- @return Texture string
-
-function font_lib.make_multiline_texture(font_name, text, width, height,
- maxlines, halign, valign, color)
- local texture = ""
- local lines = {}
- local textheight = 0
- local y, w, h
-
- for num, line in pairs(split_lines(text, maxlines)) do
- w, h = font_lib.get_text_size(font_name, line)
- lines[num] = { text = line, width = w, height = h, }
- textheight = textheight + h
- end
-
- if #lines then
- if valign == "top" then
- y = 0
- elseif valign == "bottom" then
- y = height - textheight
- else
- y = (height - textheight) / 2
- end
- end
-
- for _, line in pairs(lines) do
- if halign == "left" then
- texture = texture..
- font_lib.make_line_texture(font_name, line.text, width,
- 0, y)
- elseif halign == "right" then
- texture = texture..
- font_lib.make_line_texture(font_name, line.text, width,
- width - line.width, y)
- else
- texture = texture..
- font_lib.make_line_texture(font_name, line.text, width,
- (width - line.width) / 2, y)
- end
- y = y + line.height
- end
-
- texture = string.format("[combine:%dx%d", width, height)..texture
- if color then texture = texture.."^[colorize:"..color end
- return texture
-end
-
---- Register a new font
--- Textures corresponding to the font should be named after following patern :
--- font_<name>_<code>.png
--- <name> : name of the font
--- <code> : 4 digit hexadecimal unicode of the char
--- @param font_name Name of the font to register
--- If registering different sizes of the same font, add size in the font name
--- (e.g. times_10, times_12...).
--- @param height Font height in pixels
--- @param widths Array of character widths in pixels, indexed by UTF codepoints
-
-function font_lib.register_font(font_name, height, widths)
-
- if font_lib.registered_fonts[font_name] ~= nil then
- minetest.log("error", "Font \""..font_name.."\" already registered.")
- return
- end
-
- if height == nil or height <= 0 then
- minetest.log("error", "Font \""..font_name..
- "\" must have a positive height.")
- return
- end
-
- if type(widths) ~= "table" then
- minetest.log("error", "Font \""..font_name..
- "\" must have a widths array.")
- return
- end
-
- if widths[0] == nil then
- minetest.log("error", "Font \""..font_name..
- "\" must have a char with codepoint 0 (=unknown char).")
- return
- end
-
- font_lib.registered_fonts[font_name] =
- { name = font_name, height = height, widths = widths }
-
- -- Force to choose again default font
- -- (allows use of fonts registered after start)
- default_font = false
-end
-
---- Standard on_display_update entity callback.
--- Node should have a corresponding display_entity with size, resolution and
--- maxlines fields and optionally halign, valign and color fields
--- @param pos Node position
--- @param objref Object reference of entity
-
-function font_lib.on_display_update(pos, objref)
- local meta = minetest.get_meta(pos)
- local text = meta:get_string("display_text")
- local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
- local entity = objref:get_luaentity()
-
- if entity and ndef.display_entities[entity.name] then
- local def = ndef.display_entities[entity.name]
- local font = get_font(def.font_name)
-
- objref:set_properties({
- textures={font_lib.make_multiline_texture(
- def.font_name, text,
- def.size.x * def.resolution.x * font.height,
- def.size.y * def.resolution.y * font.height,
- def.maxlines, def.halign, def.valign, def.color)},
- visual_size = def.size
- })
- end
-end
-
diff --git a/font_lib/settingtypes.txt b/font_lib/settingtypes.txt
deleted file mode 100644
index d111159..0000000
--- a/font_lib/settingtypes.txt
+++ /dev/null
@@ -1 +0,0 @@
-default_font(Default font) string
diff --git a/font_lib/tools/make_font_lua.sh b/font_lib/tools/make_font_lua.sh
deleted file mode 100755
index 607ff95..0000000
--- a/font_lib/tools/make_font_lua.sh
+++ /dev/null
@@ -1,56 +0,0 @@
-#!/bin/bash
-
-scriptname=$(basename $0)
-identify="identify"
-
-font_name=$1
-
-for f in textures/font_${font_name}_????.png
-do
- if [[ $f =~ textures/font_${font_name}_([0-9a-fA-F]{4}).png ]]
- then
- code=$((16#${BASH_REMATCH[1]}))
- size=$(identify $f | cut -d " " -f 3)
- w=$(echo $size | cut -d "x" -f 1)
- h=$(echo $size | cut -d "x" -f 2)
-
- if [ -z "$font_height" ]
- then
- font_height=$h
- else
- if [ $font_height -ne $h ]
- then
- echo "Error : $f as height of $h pixels, previous textures have a height of $font_height pixels. All textures should have the same height."
- fi
- fi
-
- if [ -z "$font_widths" ]
- then
- font_widths="[$code]=$w"
- else
- font_widths="$font_widths, [$code]=$w"
- fi
- fi
-done
-
-echo "--[[
-
-$luafile generated by $scriptname $(LANG=en_US date)
-
---]]
-
-font_lib.register_font(
- '$font_name',
- $font_height,
- { $font_widths }
-);
-" > font_$font_name.lua
-
-if grep -q font_lib depends.txt &>/dev/null
-then
- echo "font_lib already in depends.txt."
-else
- echo "adding font_lib to depends.txt."
- echo "font_lib" >> depends.txt
-fi
-
diff --git a/font_lib/tools/make_font_textures.sh b/font_lib/tools/make_font_textures.sh
deleted file mode 100755
index ade2e32..0000000
--- a/font_lib/tools/make_font_textures.sh
+++ /dev/null
@@ -1,111 +0,0 @@
-#!/bin/bash
-
-# This program generates a bitmap font for font_lib mod for Minetest game.
-# (c) Andrzej Pieńkowski <pienkowski.andrzej@gmail.com>
-# (c) Pierre-Yves Rollo <dev@pyrollo.com>
-# License: GPL
-
-usage() {
- echo "Usage: $0 fontfile fontname fontsize"
- echo "fontfile: A TTF font file to use to create textures."
- echo "fontname: The font name to be used in font_lib (should be simple, with no spaces)."
- echo "fontsize: Font height to be rendered."
-}
-
-if [ $# -ne 3 ]
-then
- usage
- exit 1
-fi
-
-fontfile=$1
-fontname=$2
-fontsize=$3
-
-if [ ! -r "$fontfile" ]
-then
- echo "$fontfile not readable."
- exit 1
-fi
-
-# check imagemagick
-hash convert &>/dev/null
-if [ $? -eq 1 ]; then
- echo -e "Error: This program requires convert from ImageMagick! Please install it by typing 'sudo apt-get install imagemagick' in terminal."
- abort=1
-fi
-
-# check ttx
-hash ttx &>/dev/null
-if [ $? -eq 1 ]; then
- echo -e "Error: This program requires ttx from FontTools! Please install it by typing 'sudo apt-get install fonttools' in terminal."
- abort=1
-fi
-
-if [ $abort ]
-then
- exit 1
-fi
-
-generate() {
- for i in $(seq $((0x$1)) $((0x$2)))
- do
- if echo "$codepoints" | grep -qi $(printf "0x%x" $i)
- then
- hex=$(printf "%04x" $i)
- echo -e "Generating textures/font_${fontname}_$hex.png file for \"\\U$hex\" char."
- if [[ "$hex" == "005c" ]] # Backslash char
- then
- convert -background none -fill black -font "$fontfile" -pointsize $fontsize label:"\\\\" -colorspace gray -channel alpha -threshold 50% textures/font_${fontname}_$hex.png
- else
- convert -background none -fill black -font "$fontfile" -pointsize $fontsize label:"$(echo -en "\\U$hex")" -colorspace gray -channel alpha -threshold 50% textures/font_${fontname}_$hex.png
- fi
- fi
- done
-}
-
-mkdir textures
-
-# Reads all available code points in the font.
-codepoints=$(ttx -o - $fontfile | grep "<map code=" | cut -d \" -f 2)
-
-# Mandatory chars
-generate 0020 007f
-
-# generate space and null characters
-if [ ! -f "textures/font_${fontname}_0030.png" ]; then
- echo "Error: Something wrong happened! Font was not generated!"
- exit 1
-else
- size=$(identify textures/font_${fontname}_0030.png | cut -d " " -f 3)
- if ! [[ $fontHeight =~ $re ]] ; then
- echo "Error: Something wrong happened! Generated files might be broken!"
- exit 1
- else
- w=$(expr $(echo $size | cut -d x -f 1) - 1)
- h=$(expr $(echo $size | cut -d x -f 2) - 1)
- # Space char
- convert -size $size xc:transparent -colorspace gray textures/font_${fontname}_0020.png
- # Null char
- convert -size $size xc:transparent -colorspace gray -stroke black -fill transparent -strokewidth 1 -draw "rectangle 0,0 $w,$h" textures/font_${fontname}_0000.png
- fi
-fi
-
-# Optional Unicode pages (see https://en.wikipedia.org/wiki/Unicode) :
-
-# 00a0-00ff Latin-1 Supplement (full)
-generate 00a0 00ff
-# 0100-017f Latin Extended-A (full)
-generate 0100 017f
-# 0370-03ff Greek (full)
-generate 0370 03ff
-# 0400-04ff Cyrilic (full)
-generate 0400 04ff
-# 2000-206f General Punctuation (Limited to Dashes)
-generate 2010 2015
-# 2000-206f General Punctuation (Limited to Quotes)
-generate 2018 201F
-# 20a0-20cf Currency Symbols (Limited to Euro symbol)
-generate 20ac 20ac
-
-