diff options
Diffstat (limited to 'display_lib/API.md')
-rw-r--r-- | display_lib/API.md | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/display_lib/API.md b/display_lib/API.md deleted file mode 100644 index 148db60..0000000 --- a/display_lib/API.md +++ /dev/null @@ -1,83 +0,0 @@ -# Display Lib API -This document describes Display Lib API. Display Lib allows to add a dynamic display on a node. Display Lib limits node rotations. For wallmounted, only vertical positionning is available, and for facedir, only first four position are availabel (those with default axis). - -## Provided methods -### update\_entities -**display\_lib.update\_entities(pos)** - -This method triggers entities update for the display node at pos. Actual entity update is made by **on\_display\_update** callback associated to the entity. - -**pos**: Position of the node -### register\_display\_entity -**display\_lib.register\_display\_entity(entity_name)** - -This is a helper to register entities used for display. - -**entity_name**: Name of the entity to register. -## Provided callback implementations -### on_place -**display\_lib.on\_place(itemstack, placer, pointed\_thing)** - -**On_place** node callback implementation. Display nodes should have this callback (avoid placement of horizontal display node). -### on_construct -**display\_lib.on\_construct(pos)** - -**On_construct** node callback implementation. Display nodes should have this callback (creates, places and updates display entities on node construction). -### on_destruct -**display\_lib.on_destruct(pos)** - -**On_destruct** node callback implementation. Display nodes should have this callback (removes display entities on node destruction). -### on_rotate -**display\_lib.on\_rotate(pos, node, user, mode, new_param2)** - -**On_rotate** node callback implementation. Display nodes should have this callback (restricts rotations and rotates display entities associated with node). -### on_activate -**display\_lib.on_activate(entity, staticdata)** - -**On_activate** entity callback implementation for display entities. No need of this method if display entities have been registered using **register\_display\_entity** (callback is already set). -## Howto register a display node -* Register display entities with **register\_display\_entity** -* Register node with : - - **on\_place**, **on\_construct**, **on\_destruct** and **on\_rotate** callbacks using **display\_lib** callbacks. - - a **display\_entities** field in node definition containing a entity name indexed table. See below for description of each display\_entities fields. - -### Display_entities fields -**depth**, **right** and **height** : Entity position regarding to node facedir/wallmounted main axis. Values for these fields can be any number between -0.5 and 0.5 (default value is 0). Position 0,0,0 is the center of the node. **depth** goes from front (-0.5) to rear (0.5), **height** goes from bottom (-0.5) to top (0.5) and **height** goes from left (-0.5) to right (0.5). - -**on_display_update** is a callback in charge of setting up entity texture. If not set, entity will have no texture and will be displayed as unknown item. - -### Example - - display_lib.register_display_entity("mymod:entity1") - display_lib.register_display_entity("mymod:entity2") - - function my_display_update1(pos, objref) - objref:set_properties({ textures= {"mytexture1.png"}, - visual_size = {x=1, y=1} }) - end - - function my_display_update2(pos, objref) - objref:set_properties({ textures= {"mytexture2.png"}, - visual_size = {x=1, y=1} }) - end - - minetest.register_node("mymod:test_display_node", { - ... - paramtype2 = "wallmounted", - ... - display_entities = { - ["mymod:entity1"] = { depth = 0.3, - on_display_update = my_display_update1}, - ["mymod:entity1"] = { depth = 0.2, height = 0.1, - on_display_update = my_display_update2}, - }, - ... - on_place = display_lib.on_place, - on_construct = display_lib.on_construct, - on_destruct = display_lib.on_destruct, - on_rotate = display_lib.on_rotate, - ... - }) - - - |