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-rw-r--r--font_api/fontform.lua167
1 files changed, 167 insertions, 0 deletions
diff --git a/font_api/fontform.lua b/font_api/fontform.lua
new file mode 100644
index 0000000..e4952ed
--- /dev/null
+++ b/font_api/fontform.lua
@@ -0,0 +1,167 @@
+--[[
+ font_api mod for Minetest - Library to add font display capability
+ to display_api mod.
+ (c) Pierre-Yves Rollo
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+--]]
+
+local modname = minetest.get_current_modname()
+
+local contexts = {}
+
+minetest.register_on_leaveplayer(function(player)
+ if minetest.is_player(player) then
+ contexts[player:get_player_name()] = nil
+ end
+end)
+
+local function get_context(playername)
+ if not contexts[playername] then
+ contexts[playername] = { playername = playername }
+ end
+ return contexts[playername]
+end
+
+-- Show node formspec functions
+local function show_node_formspec(playername, pos)
+ local meta = minetest.get_meta(pos)
+
+ -- Decontextualize formspec
+ local fs = meta:get_string('formspec')
+
+ if not fs then
+ return
+ end
+
+ -- Change context and currrent_name references to nodemeta references
+ -- Change context and currrent_name references to nodemeta references
+ local nodemeta = string.format("nodemeta:%i,%i,%i", pos.x, pos.y ,pos.z)
+ fs = fs:gsub("current_name", nodemeta)
+ fs = fs:gsub("context", nodemeta)
+
+ -- Change all ${} to their corresponding metadata values
+ local s, e
+ repeat
+ s, e = fs:find('%${.*}')
+ if s and e then
+ fs = fs:sub(1, s-1)..
+ minetest.formspec_escape(meta:get_string(fs:sub(s+2,e-1)))..
+ fs:sub(e+1)
+ end
+ until s == nil
+
+ local context = get_context(playername)
+ context.node_pos = pos
+
+ -- Find node on_receive_fields
+ local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
+ if ndef and ndef.on_receive_fields then
+ context.on_receive_fields = ndef.on_receive_fields
+ end
+
+ -- Show formspec
+ minetest.show_formspec(playername, modname..':context_formspec', fs)
+end
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if formname ~= modname..':context_formspec' then
+ return
+ end
+
+ if not minetest.is_player(player) then
+ return true
+ end
+
+ local context = get_context(player:get_player_name())
+ if context.on_receive_fields then
+ context.on_receive_fields(context.pos, '', fields, player)
+ end
+ return true
+end)
+
+-- Specific functions
+
+local function show_font_formspec(playername)
+ local context = get_context(playername)
+ local fonts = {}
+ for name, _ in pairs(font_api.registered_fonts) do
+ fonts[#fonts+1] = name
+ end
+ table.sort(fonts)
+
+ local fs = string.format(
+ "size[4,%s]%s%s%sbutton_exit[0,%s;4,1;cancel;Cancel]",
+ #fonts + 0.8, default.gui_bg, default.gui_bg_img, default.gui_slots,
+ #fonts)
+
+ for line = 1, #fonts do
+ local font = font_api.get_font(fonts[line])
+ local texture = font:make_text_texture(font.name, font:get_height()*5,
+ font:get_height()*1.2, 1, "center", "top", "#fff")
+ fs = string.format(
+ "%simage[0.1,%s;4.5,0.8;%s]button_exit[0,%s;4,1;font_%s;]",
+ fs, line-0.9, texture, line-1, font.name)
+ end
+ minetest.show_formspec(context.playername, modname..':font_list', fs)
+end
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if formname ~= modname..':font_list' then
+ return
+ end
+
+ if not minetest.is_player(player) then
+ return true
+ end
+
+ local playername = player:get_player_name()
+ local context = get_context(playername)
+
+ if not context.pos
+ or minetest.is_protected(context.pos, playername) then
+ return true
+ end
+
+ if fields.quit == 'true' then
+ for name, _ in pairs(font_api.registered_fonts) do
+ if fields['font_'..name] then
+ local meta = minetest.get_meta(context.pos)
+ meta:set_string("font", name)
+ display_api.update_entities(context.pos)
+ end
+ end
+
+ if context.callback and type(context.callback) == "function" then
+ -- Using after to avoid the "double close" bug
+ minetest.after(0, context.callback, playername, context.pos)
+ else
+ -- Using after to avoid the "double close" bug
+ minetest.after(0, show_node_formspec, playername, context.pos)
+ end
+ end
+ return true
+end)
+
+-- @param player Player viewing the form
+-- @param pos Node pos
+-- @param callback function(playername, pos) to be called on form close
+function font_api.show_font_list(player, pos, callback)
+ if minetest.is_player(player) then
+ local context = get_context(player:get_player_name())
+ context.pos = pos
+ context.callback = callback
+ show_font_formspec(player:get_player_name())
+ end
+end