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+# Signs API
+
+This mod provides various helper functions for registereing signs with text display. Text is locked if area is protected.
+No actual signs get registered by this mod, the signs are defined in the sign submod.
+
+For more information, see the [forum topic](https://forum.minetest.net/viewtopic.php?t=19365) at the Minetest forums.
+
+**Dependancies**: default, display\_lib, font\_lib
+
+**License**: Code under LGPL, Textures and models under CC-BY-SA
+
+## API Functions
+### `signs_api.set_display_text(pos, text)`
+Sets the text of a sign. Usually called in `on_receive_fields`.
+
+### `signs_api.set_formspec(pos)`
+Usually called in `on_construct` to set the formspec.
+
+### `signs_api.on_receive_fields(pos, formname, fields, player)`
+Helper function for `on_receive_fields`. Sets the display text and checks for protection.
+
+### `signs_api.on_place_direction(itemstack, placer, pointed_thing)`
+On place callback for direction signs (chooses which sign according to look direction).
+
+### `signs_api.on_rotate(pos, node, player, mode, new_param2)`
+Handles screwdriver rotation. Direction is affected for direction signs.
+
+### `signs_api.register_sign(mod, name, model)`
+A method to quickly register signs.