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-rw-r--r--signs_api/init.lua218
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diff --git a/signs_api/init.lua b/signs_api/init.lua
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+--[[
+ signs mod for Minetest - Various signs with text displayed on
+ (c) Pierre-Yves Rollo
+
+ This file is part of signs.
+
+ signs is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ signs is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with signs. If not, see <http://www.gnu.org/licenses/>.
+--]]
+
+signs_api = {}
+signs_api.name = minetest.get_current_modname()
+signs_api.path = minetest.get_modpath(signs_api.name)
+
+-- Load support for intllib.
+local S, NS = dofile(signs_api.path.."/intllib.lua")
+signs_api.intllib = S
+local F = function(...) return minetest.formspec_escape(S(...)) end
+
+function signs_api.set_display_text(pos, text, font)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("display_text", text)
+ if text and text ~= "" then
+ meta:set_string("infotext", "\""..text.."\"")
+ else
+ meta:set_string("infotext", "")
+ end
+ if font then
+ meta:set_string("font", font)
+ end
+ display_api.update_entities(pos)
+end
+
+function signs_api.set_formspec(pos)
+ local meta = minetest.get_meta(pos)
+ local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
+ if ndef and ndef.display_entities
+ and ndef.display_entities["signs:display_text"] then
+ local maxlines = ndef.display_entities["signs:display_text"].maxlines
+ local fs, y
+
+ if maxlines == 1 then
+ fs = "field[0.5,0.7;5.5,1;display_text;"..F("Text")..
+ ";${display_text}]"
+ y = 1.2
+ else
+ local extralabel = ""
+ if maxlines then
+ extralabel = F(" (first %s lines only)"):format(maxlines)
+ end
+
+ fs = "textarea[0.5,0.7;5.5,2;display_text;"..F("Text")..""..
+ extralabel..";${display_text}]"
+ y = 2.4
+ end
+
+ fs = fs.."button[1,"..y..";2,1;font;"..F("Font").."]"
+ fs = fs.."button_exit[3,"..y..";2,1;ok;"..F("Write").."]"
+ y = y + 0.8
+ fs = "size[6,"..y.."]"..default.gui_bg..
+ default.gui_bg_img..default.gui_slots..fs
+
+ meta:set_string("formspec", fs)
+ end
+end
+
+function signs_api.on_receive_fields(pos, formname, fields, player)
+ if not minetest.is_protected(pos, player:get_player_name()) then
+ if fields and (fields.ok or fields.key_enter) then
+ signs_api.set_display_text(pos, fields.display_text)
+ end
+ if fields and (fields.font) then
+ signs_api.set_display_text(pos, fields.display_text)
+ font_api.show_font_list(player, pos)
+ end
+ end
+end
+
+-- On place callback for direction signs
+-- (chooses which sign according to look direction)
+function signs_api.on_place_direction(itemstack, placer, pointed_thing)
+ local name = itemstack:get_name()
+ local ndef = minetest.registered_nodes[name]
+
+ local bdir = {x = pointed_thing.under.x - pointed_thing.above.x,
+ y = pointed_thing.under.y - pointed_thing.above.y,
+ z = pointed_thing.under.z - pointed_thing.above.z}
+ local pdir = placer:get_look_dir()
+
+ local ndir, test
+
+ if ndef.paramtype2 == "facedir" then
+ if bdir.x == 0 and bdir.z == 0 then
+ -- Ceiling or floor pointed (facedir chosen from player dir)
+ ndir = minetest.dir_to_facedir({x=pdir.x, y=0, z=pdir.z})
+ else
+ -- Wall pointed
+ ndir = minetest.dir_to_facedir(bdir)
+ end
+
+ test = {[0]=-pdir.x, pdir.z, pdir.x, -pdir.z}
+ end
+
+ if ndef.paramtype2 == "wallmounted" then
+ ndir = minetest.dir_to_wallmounted(bdir)
+ if ndir == 0 or ndir == 1 then
+ -- Ceiling or floor
+ ndir = minetest.dir_to_wallmounted({x=pdir.x, y=0, z=pdir.z})
+ end
+
+ test = {0, pdir.z, -pdir.z, -pdir.x, pdir.x}
+ end
+
+ -- Only for direction signs
+ if ndef.signs_other_dir then
+ if test[ndir] > 0 then
+ itemstack:set_name(ndef.signs_other_dir)
+ end
+ itemstack = minetest.item_place(itemstack, placer, pointed_thing, ndir)
+ itemstack:set_name(name)
+
+ return itemstack
+ else
+ return minetest.item_place(itemstack, placer, pointed_thing, ndir)
+ end
+end
+
+-- Handles screwdriver rotation. Direction is affected for direction signs
+-- If rotation mode is 2 and sign is directional, swap direction.
+-- Otherwise use display_api's on_rotate function.
+function signs_api.on_rotate(pos, node, player, mode, new_param2)
+ if mode == 2 then
+ local ndef = minetest.registered_nodes[node.name]
+ if ndef.signs_other_dir then
+ minetest.swap_node(pos, {name = ndef.signs_other_dir,
+ param1 = node.param1, param2 = node.param2})
+ display_api.update_entities(pos)
+ return true
+ end
+ end
+ return display_api.on_rotate(pos, node, user, mode, new_param2)
+end
+
+function signs_api.register_sign(mod, name, model)
+ -- Default fields
+ local fields = {
+ sunlight_propagates = true,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {-model.width/2, -model.height/2, 0.5,
+ model.width/2, model.height/2, 0.5 - model.depth},
+ },
+ groups = {choppy=2, dig_immediate=2, not_blocking_trains = 1, display_modpack_node = 1},
+ sounds = default.node_sound_defaults(),
+ display_entities = {
+ ["signs:display_text"] = {
+ on_display_update = font_api.on_display_update,
+ depth = 0.5 - display_api.entity_spacing - model.depth,
+ size = { x = model.width, y = model.height },
+ aspect_ratio = 1/2,
+ maxlines = 1,
+ },
+
+ },
+ on_place = display_api.on_place,
+ on_construct = function(pos)
+ local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
+ local meta = minetest.get_meta(pos)
+ meta:set_string("font", ndef.display_entities.font_name or
+ font_api.get_default_font_name())
+ signs_api.set_formspec(pos)
+ display_api.on_construct(pos)
+ end,
+ on_destruct = display_api.on_destruct,
+ on_rotate = signs_api.on_rotate,
+ on_receive_fields = signs_api.on_receive_fields,
+ on_punch = function(pos, node, player, pointed_thing)
+ signs_api.set_formspec(pos)
+ display_api.update_entities(pos)
+ end,
+ }
+
+ -- Node fields override
+ for key, value in pairs(model.node_fields) do
+ if key == "groups" then
+ for key2, value2 in pairs(value) do
+ fields[key][key2] = value2
+ end
+ else
+ fields[key] = value
+ end
+ end
+
+ if not fields.wield_image then fields.wield_image = fields.inventory_image end
+
+ -- Entity fields override
+ for key, value in pairs(model.entity_fields) do
+ fields.display_entities["signs:display_text"][key] = value
+ end
+
+ minetest.register_node(mod..":"..name, fields)
+end
+
+-- Text entity for all signs
+display_api.register_display_entity("signs:display_text")