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                   GNU LESSER GENERAL PUBLIC LICENSE
                       Version 3, 29 June 2007

 Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
 Everyone is permitted to copy and distribute verbatim copies
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/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/


#include "emerge.h"

#include <iostream>
#include <queue>

#include "util/container.h"
#include "util/thread.h"
#include "threading/event.h"

#include "config.h"
#include "constants.h"
#include "environment.h"
#include "log.h"
#include "map.h"
#include "mapblock.h"
#include "mapgen/mg_biome.h"
#include "mapgen/mg_ore.h"
#include "mapgen/mg_decoration.h"
#include "mapgen/mg_schematic.h"
#include "nodedef.h"
#include "profiler.h"
#include "scripting_server.h"
#include "server.h"
#include "serverobject.h"
#include "settings.h"
#include "voxel.h"

class EmergeThread : public Thread {
public:
	bool enable_mapgen_debug_info;
	int id;

	EmergeThread(Server *server, int ethreadid);
	~EmergeThread() = default;

	void *run();
	void signal();

	// Requires queue mutex held
	bool pushBlock(const v3s16 &pos);

	void cancelPendingItems();

	static void runCompletionCallbacks(
		const v3s16 &pos, EmergeAction action,
		const EmergeCallbackList &callbacks);

private:
	Server *m_server;
	ServerMap *m_map;
	EmergeManager *m_emerge;
	Mapgen *m_mapgen;

	Event m_queue_event;
	std::queue<v3s16> m_block_queue;

	bool popBlockEmerge(v3s16 *pos, BlockEmergeData *bedata);

	EmergeAction getBlockOrStartGen(
		const v3s16 &pos, bool allow_gen, MapBlock **block, BlockMakeData *data);
	MapBlock *finishGen(v3s16 pos, BlockMakeData *bmdata,
		std::map<v3s16, MapBlock *> *modified_blocks);

	friend class EmergeManager;
};

class MapEditEventAreaIgnorer
{
public:
	MapEditEventAreaIgnorer(VoxelArea *ignorevariable, const VoxelArea &a):
		m_ignorevariable(ignorevariable)
	{
		if(m_ignorevariable->getVolume() == 0)
			*m_ignorevariable = a;
		else
			m_ignorevariable = NULL;
	}

	~MapEditEventAreaIgnorer()
	{
		if(m_ignorevariable)
		{
			assert(m_ignorevariable->getVolume() != 0);
			*m_ignorevariable = VoxelArea();
		}
	}

private:
	VoxelArea *m_ignorevariable;
};

////
//// EmergeManager
////

EmergeManager::EmergeManager(Server *server)
{
	this->ndef      = server->getNodeDefManager();
	this->biomemgr  = new BiomeManager(server);
	this->oremgr    = new OreManager(server);
	this->decomgr   = new DecorationManager(server);
	this->schemmgr  = new SchematicManager(server);

	// Note that accesses to this variable are not synchronized.
	// This is because the *only* thread ever starting or stopping
	// EmergeThreads should be the ServerThread.

	enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");

	// If unspecified, leave a proc for the main thread and one for
	// some other misc thread
	s16 nthreads = 0;
	if (!g_settings->getS16NoEx("num_emerge_threads", nthreads))
		nthreads = Thread::getNumberOfProcessors() - 2;
	if (nthreads < 1)
		nthreads = 1;

	m_qlimit_total = g_settings->getU16("emergequeue_limit_total");
	if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", m_qlimit_diskonly))
		m_qlimit_diskonly = nthreads * 5 + 1;