aboutsummaryrefslogtreecommitdiff
path: root/signs/common.lua
blob: 08dd4b87509edfcc62f41ed1e75fbc222e8f58f7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
--[[
    signs mod for Minetest - Various signs with text displayed on
    (c) Pierre-Yves Rollo

    This file is part of signs.

    signs is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    signs is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with signs.  If not, see <http://www.gnu.org/licenses/>.
--]]

function signs.set_formspec(pos)
	local meta = minetest.get_meta(pos)
	local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
	if ndef and ndef.display_entities and ndef.display_entities["signs:text"] then
		local maxlines = ndef.display_entities["signs:text"].maxlines
		local formspec

		if maxlines == 1 then
			formspec = "size[6,3]"..
				"field[0.5,0.7;5.5,1;display_text;Displayed text;${display_text}]"..
				"button_exit[2,2;2,1;ok;Write]"
		else
			local extralabel = ""
			if maxlines then
				extralabel = " (first "..maxlines.." lines only)"
			end

			formspec = "size[6,4]"..
				"textarea[0.5,0.7;5.5,2;display_text;Displayed text"..extralabel..";${display_text}]"..
				"button_exit[2,3;2,1;ok;Write]"
		end

		meta:set_string("formspec", formspec)
	end
end

function signs.on_receive_fields(pos, formname, fields, player)
	if not minetest.is_protected(pos, player:get_player_name()) then
		local meta = minetest.get_meta(pos)
		if fields and fields.ok then
			meta:set_string("display_text", fields.display_text)
			meta:set_string("infotext", "\""..fields.display_text.."\"")
			display_lib.update_entities(pos)
		end
	end
end

-- On place callback for direction signs 
-- (chooses which sign according to look direction)
function signs.on_place_direction(itemstack, placer, pointed_thing)
	local above = pointed_thing.above
	local under = pointed_thing.under
	local wdir = minetest.dir_to_wallmounted(
				{x = under.x - above.x,
				 y = under.y - above.y,
				 z = under.z - above.z})
	
	local dir = placer:get_look_dir()

	if wdir == 0 or wdir == 1 then
		wdir = minetest.dir_to_wallmounted({x=dir.x, y=0, z=dir.z})
	end

	local name = itemstack:get_name()

	-- Only for direction signs (ending with _right)
	if name:sub(-string.len("_right")) == "_right" then
		name = name:sub(1, -string.len("_right"))

		local test = {0, dir.z, -dir.z, -dir.x, dir.x}
		if test[wdir] > 0 then
			itemstack:set_name(name.."left")
		end
		itemstack = minetest.item_place(itemstack, placer, pointed_thing, wdir)
		itemstack:set_name(name.."right")

		return itemstack
	else
		return minetest.item_place(itemstack, placer, pointed_thing, wdir)
	end
end

-- Screwdriver is no more usable for switching direction as on_rotate
-- callback is not called anymore for wallmounted nodes since 
-- minetest_game commit of 24 dec 2015. Now we use right click.
function signs.on_right_click_direction(pos, node, player, itemstack, pointed_thing)
	if not minetest.is_protected(pos, player:get_player_name()) then
	    local name
	    if node.name:sub(-string.len("_right")) == "_right" then
		    name = node.name:sub(1, -string.len("_right")).."left"
	    end
	    if node.name:sub(-string.len("_left")) == "_left" then
		    name = node.name:sub(1, -string.len("_left")).."right"
	    end

	    if name then
		    minetest.swap_node(pos, {name = name, param1 = node.param1, param2 = node.param2})
	    end
    end

    return itemstack
end

-- Generic callback for show_formspec displayed formspecs
minetest.register_on_player_receive_fields(function(player, formname, fields)
	local found, _, mod, node_name, pos = formname:find("([%w_]+):([%w_]+)@(.+)")

	if found then
		if mod ~= 'signs' then return end

		local ndef = minetest.registered_nodes[mod..":"..node_name]

		if ndef and ndef.on_receive_fields then
			ndef.on_receive_fields(minetest.string_to_pos(pos), formname, fields, player)
		end
	end
end)

function signs.register_sign(mod, name, model)
	-- Default fields
	local fields = {
		sunlight_propagates = true,
		paramtype = "light",
		paramtype2 = "wallmounted",
		drawtype = "nodebox",
		node_box = {
			type = "wallmounted",
			wall_side = {-0.5, -model.height/2, -model.width/2,
					     -0.5 + model.depth, model.height/2, model.width/2},
			wall_bottom = {-model.width/2, -0.5, -model.height/2,
						   model.width/2, -0.5 + model.depth, model.height/2},
			wall_top = {-model.width/2, 0.5, -model.height/2,
						   model.width/2, 0.5 - model.depth, model.height/2},
		},
		groups = {choppy=2, dig_immediate=2, attached_node=1},
		sounds = default.node_sound_defaults(),
		display_entities = {
			["signs:text"] = {
					on_display_update = font_lib.on_display_update,
					depth = 0.499 - model.depth,
					size = { x = 1, y = 1 },
					resolution = { x = 64, y = 64 },
					maxlines = 1,
			},

		},
		on_place = display_lib.on_place,
		on_construct = 	function(pos)
							signs.set_formspec(pos)
							display_lib.on_construct(pos)
						end,
		on_destruct = display_lib.on_destruct,
 		on_receive_fields = signs.on_receive_fields,
	}

	-- Node fields override
	for key, value in pairs(model.node_fields) do
		if key == "groups" then
			for key2, value2 in pairs(value) do
				fields[key][key2] = value2
			end
		else
			fields[key] = value
		end
	end

	if not fields.wield_image then fields.wield_image = fields.inventory_image end

	-- Entity fields override
	for key, value in pairs(model.entity_fields) do
		fields.display_entities["signs:text"][key] = value
	end

	minetest.register_node(mod..":"..name, fields)
end