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|
smartshop={user={},tmp={},dir={{x=0,y=0,z=-1},{x=-1,y=0,z=0},{x=0,y=0,z=1},{x=1,y=0,z=0}},dpos={
{{x=0.2,y=0.2,z=0},{x=-0.2,y=0.2,z=0},{x=0.2,y=-0.2,z=0},{x=-0.2,y=-0.2,z=0}},
{{x=0,y=0.2,z=0.2},{x=0,y=0.2,z=-0.2},{x=0,y=-0.2,z=0.2},{x=0,y=-0.2,z=-0.2}},
{{x=-0.2,y=0.2,z=0},{x=0.2,y=0.2,z=0},{x=-0.2,y=-0.2,z=0},{x=0.2,y=-0.2,z=0}},
{{x=0,y=0.2,z=-0.2},{x=0,y=0.2,z=0.2},{x=0,y=-0.2,z=-0.2},{x=0,y=-0.2,z=0.2}}}
}
-- table with itemname: number of items being traded
smartshop.itemstats = {}
smartshop.itemprices = {}
smartshop.stuffsold = {}
smartshop.itemsatpos = function(pos, item, count)
-- set number of items of type 'item' sold at position 'pos'
if smartshop.itemstats[item] == nil then
smartshop.itemstats[item] = {}
end
smartshop.itemstats[item][pos] = count
local file = io.open(minetest.get_worldpath().."/smartshop_itemcounts.txt", "w")
if file then
file:write(minetest.serialize(smartshop.itemstats))
file:close()
end
end
smartshop.itempriceatpos = function(pos, item, price)
-- set number of items of type 'item' sold at position 'pos'
if smartshop.itemprices[item] == nil then
smartshop.itemprices[item] = {}
end
local file = io.open(minetest.get_worldpath().."/smartshop_itemprices.txt", "w")
if file then
file:write(minetest.serialize(smartshop.itemprices))
file:close()
end
smartshop.itemprices[item][pos] = price
end
smartshop.minegeldtonumber = function(stack)
-- return number of minegeld in stack, returns nil if stack is not composed of minegeld
count = stack:get_count()
if count == 0 then
return 0
end
if stack:get_name() == "currency:minegeld" then
return count
elseif stack:get_name() == "currency:minegeld_5" then
return count * 5
elseif stack:get_name() == "currency:minegeld_10" then
return count * 10
elseif stack:get_name() == "currency:minegeld_50" then
return count * 50
else
return nil
end
end
minetest.register_craft({
output = "smartshop:shop",
recipe = {
{"default:chest_locked", "default:chest_locked", "default:chest_locked"},
{"default:sign_wall_wood", "default:chest_locked", "default:sign_wall_wood"},
{"default:sign_wall_wood", "default:torch", "default:sign_wall_wood"},
}
})
smartshop.get_human_name = function(item)
if core.registered_items[item] then
return core.registered_items[item].description
else
return "Unknown Item"
end
end
smartshop.use_offer=function(pos,player,n)
local pressed={}
pressed["buy" .. n]=true
smartshop.user[player:get_player_name()]=pos
smartshop.receive_fields(player,pressed)
smartshop.user[player:get_player_name()]=nil
smartshop.update(pos)
end
smartshop.get_offer=function(pos)
if not pos or not minetest.get_node(pos) then return end
if minetest.get_node(pos).name~="smartshop:shop" then return end
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local offer={}
for i=1,4,1 do
local pay_stack = inv:get_stack("pay" .. i,1);
local give_stock = 0;
offer[i]={
give=inv:get_stack("give" .. i,1):get_name(),
give_count=inv:get_stack("give" .. i,1):get_count(),
pay=pay_stack:get_name(),
pay_count=pay_stack:get_count(),
stock = 0, -- times customer can purchase before sold out
pay_price = 0, -- average minegeld price of sold item, nonzero for minegeld-taking selling shop
}
local mg_price = smartshop.minegeldtonumber(pay_stack)
if mg_price ~= nil then
offer[i].pay_price = mg_price/offer[i].give_count
end
for ii=1,32,1 do
local name=inv:get_stack("main",ii):get_name()
local count=inv:get_stack("main",ii):get_count()
if name==offer[i].give then
give_stock = give_stock + count
end
end
offer[i].stock = math.floor(give_stock/offer[i].give_count)
end
return offer
end
smartshop.send_mail=function(owner, pos, item, pname)
if not minetest.get_modpath( "mail" ) then
return
end
local spos = "("..pos.x..", "..pos.y..", "..pos.z..")"
mail.send("DO NOT REPLY", owner, "Out of "..smartshop.get_human_name(item).." at "..spos, "Your smartshop at "..spos.." is out of "..smartshop.get_human_name(item)..". Please restock! Thanks, " .. pname)
end
local function is_creative(pname)
return minetest.check_player_privs(pname, {creative=true}) or minetest.check_player_privs(pname, {give=true})
end
smartshop.receive_fields=function(player,pressed)
local pname = player:get_player_name()
if not smartshop.user[pname] then
return
end
local pos = smartshop.user[pname][1]
local owner = smartshop.user[pname][2]
if not pos then
return
end
if pressed.customer then
return smartshop.showform(pos, player, true)
elseif pressed.tooglelime then
local meta=minetest.get_meta(pos)
if not is_creative(pname) then
meta:set_int("type", 1)
meta:set_int("creative", 0)
minetest.chat_send_player(pname, "You are not allowed to make a creative shop!")
return
end
if meta:get_int("type")==0 then
meta:set_int("type",1)
minetest.chat_send_player(pname, "Your stock is limited")
else
meta:set_int("type",0)
minetest.chat_send_player(pname, "Your stock is unlimited")
end
return smartshop.showform(pos, player)
elseif pressed.channel and owner then
local meta=minetest.get_meta(pos)
meta:set_string("channel",pressed.channel)
elseif not pressed.quit then
local n=1
for i=1,4,1 do
n=i
if pressed["buy" .. i] then break end
end
local meta=minetest.get_meta(pos)
local type=meta:get_int("type")
local inv=meta:get_inventory()
local pinv=player:get_inventory()
if pressed["buy" .. n] then
local stack=inv:get_stack("give" .. n,1)
local name=stack:get_name()
local pay=inv:get_stack("pay" .. n,1)
if name~="" then
if type==1 and inv:room_for_item("main", pay)==false then minetest.chat_send_player(pname, "Error: The owner's stock is full, can't receive, exchange aborted.") return end
if meta:get_int("ghost") ~=1 then
-- transition shops to ghost inventory.
for i=1,4 do
if inv:room_for_item("main", "pay"..i) and inv:room_for_item("main", "give"..i) then
meta:set_int("ghost", 1)
inv:add_item("main", inv:get_stack("pay"..i,1))
inv:add_item("main", inv:get_stack("give"..i,1))
end
end
end
if type==1 and inv:contains_item("main", stack)==false then
minetest.chat_send_player(pname, "Error: "..smartshop.get_human_name(name).." is sold out.")
if not meta:get_int("alerted") or meta:get_int("alerted") == 0 then
meta:set_int("alerted",1) -- Do not alert twice
smartshop.send_mail(meta:get_string("owner"), pos, name, pname)
end
return
end
if not pinv:contains_item("main", pay) then minetest.chat_send_player(pname, "Error: You don't have enough in your inventory to buy this, exchange aborted.") return end
if not pinv:room_for_item("main", stack) then minetest.chat_send_player(pname, "Error: Your inventory is full, exchange aborted.") return end
if type == 0 then
pinv:remove_item("main", pay)
pinv:add_item("main", stack)
else
local item = inv:remove_item("main", stack)
pinv:add_item("main", item)
item = pinv:remove_item("main",pay)
inv:add_item("main", item)
if not inv:contains_item("main", stack) and (not meta:get_int("alerted") or meta:get_int("alerted") == 0) then
meta:set_int("alerted",1) -- Do not alert twice
smartshop.send_mail(meta:get_string("owner"), pos, name, pname)
end
end
end
end
else
smartshop.update_info(pos)
local meta = minetest.get_meta(pos)
if meta:get_string("owner") == pname then
smartshop.update(pos, "update")
end
smartshop.user[pname] = nil
end
end
minetest.register_on_player_receive_fields(function(player, form, pressed)
if form=="smartshop.showform" then
smartshop.receive_fields(player,pressed)
end
end)
smartshop.update_info=function(pos)
if not pos then
return
end
local meta=minetest.get_meta(pos)
local spos=minetest.pos_to_string(pos)
local inv = meta:get_inventory()
local owner=meta:get_string("owner")
if meta:get_int("type")==0 then
meta:set_string("infotext","(Smartshop by " .. owner ..") Stock is unlimited")
return false
end
local name=""
local count=0
local stuff={}
for i=1,4,1 do
stuff["count" ..i]=inv:get_stack("give" .. i,1):get_count()
stuff["name" ..i]=inv:get_stack("give" .. i,1):get_name()
stuff["stock" ..i]=0 -- stuff["count" ..i]
local mg_price = smartshop.minegeldtonumber(inv:get_stack("pay" .. i,1))
if mg_price ~= nil then
stuff["pay"..i] = mg_price/stuff["count" ..i]
end
stuff["buy" ..i]=0
for ii=1,32,1 do
name=inv:get_stack("main",ii):get_name()
count=inv:get_stack("main",ii):get_count()
if name==stuff["name" ..i] then
stuff["stock" ..i]=stuff["stock" ..i]+count
end
end
local nstr=(stuff["stock" ..i]/stuff["count" ..i]) ..""
nstr=nstr.split(nstr, ".")
stuff["buy" ..i]=tonumber(nstr[1])
if stuff["name" ..i]=="" or stuff["buy" ..i]==0 then
stuff["buy" ..i]=""
stuff["name" ..i]=""
if smartshop.stuffsold[spos..i] then
smartshop.itemsatpos(spos, smartshop.stuffsold[spos..i], 0)
smartshop.itempriceatpos(spos, smartshop.stuffsold[spos..i], nil)
smartshop.stuffsold[spos..i] = nil
end
else
smartshop.itemsatpos(spos, stuff["name"..i], stuff["buy"..i]*stuff["count" ..i])
smartshop.itempriceatpos(spos, stuff["name"..i], stuff["pay"..i])
smartshop.stuffsold[spos..i] = stuff["name"..i]
stuff["name"..i] = smartshop.get_human_name(stuff["name"..i])
stuff["buy" ..i]="(" ..stuff["buy" ..i] ..") "
stuff["name" ..i]=stuff["name" ..i] .."\n"
end
end
meta:set_string("infotext",
"(Smartshop by " .. owner ..") Purchases left:\n"
.. stuff.buy1 .. stuff.name1
.. stuff.buy2 .. stuff.name2
.. stuff.buy3 .. stuff.name3
.. stuff.buy4 .. stuff.name4
)
end
smartshop.update=function(p,stat)
--clear
local pos = table.copy(p) -- do not overwrite the pos table, we need it later!
local spos=minetest.pos_to_string(pos)
for _, ob in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
if ob and ob:get_luaentity() and ob:get_luaentity().smartshop and ob:get_luaentity().pos==spos then
ob:remove()
end
end
if stat=="clear" then return end
--update
local meta=minetest.get_meta(pos)
local inv = meta:get_inventory()
local node=minetest.get_node(pos)
local dp = smartshop.dir[node.param2+1]
if not dp then return end
pos.x = pos.x + dp.x*0.01
pos.y = pos.y + dp.y*6.5/16
pos.z = pos.z + dp.z*0.01
for i=1,4,1 do
local item=inv:get_stack("give" .. i,1):get_name()
local pos2=smartshop.dpos[node.param2+1][i]
if item~="" then
smartshop.tmp.item=item
smartshop.tmp.pos=spos
local e = minetest.env:add_entity({x=pos.x+pos2.x,y=pos.y+pos2.y,z=pos.z+pos2.z},"smartshop:item")
e:setyaw(math.pi*2 - node.param2 * math.pi/2)
end
end
end
minetest.register_entity("smartshop:item",{
hp_max = 1,
visual="wielditem",
visual_size={x=.20,y=.20},
collisionbox = {0,0,0,0,0,0},
physical=false,
textures={"air"},
smartshop=true,
type="",
on_activate = function(self, staticdata)
if smartshop.tmp.item ~= nil then
self.item=smartshop.tmp.item
self.pos=smartshop.tmp.pos
smartshop.tmp={}
else
if staticdata ~= nil and staticdata ~= "" then
local data = staticdata:split(';')
if data and data[1] and data[2] then
self.item = data[1]
self.pos = data[2]
end
end
end
if self.item ~= nil then
self.object:set_properties({textures={self.item}})
else
self.object:remove()
end
end,
get_staticdata = function(self)
if self.item ~= nil and self.pos ~= nil then
return self.item .. ';' .. self.pos
end
return ""
end,
})
smartshop.showform=function(pos,player,re)
local meta=minetest.get_meta(pos)
local creative=meta:get_int("creative")
local inv = meta:get_inventory()
local gui=""
local spos=pos.x .. "," .. pos.y .. "," .. pos.z
local owner=meta:get_string("owner")==player:get_player_name()
if minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then owner=true end
if re then owner=false end
smartshop.user[player:get_player_name()]= {pos, owner}
if owner then
meta:set_int("alerted",0) -- Player has been there to refill
gui=""
.."size[8,11]"
.."button_exit[6,0;1.5,1;customer;Customer]"
.."label[0,0.2;Item:]"
.."label[0,1.2;Price:]"
.."label[0,2.2;Channel:]"
.."list[nodemeta:" .. spos .. ";give1;2,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay1;2,1;1,1;]"
.."list[nodemeta:" .. spos .. ";give2;3,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay2;3,1;1,1;]"
.."list[nodemeta:" .. spos .. ";give3;4,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay3;4,1;1,1;]"
.."list[nodemeta:" .. spos .. ";give4;5,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay4;5,1;1,1;]"
.."field[2.2,2.2;6,1;channel;;".. meta:get_string("channel") .."]"
if creative==1 then
if meta:get_int("type")==0 then
gui=gui .."label[0.5,-0.4;Your stock is unlimited because you have creative or give]"
end
gui = gui.."button[6,1;2.2,1;tooglelime;Toggle limit]"
end
gui=gui
.."list[nodemeta:" .. spos .. ";main;0,3;8,4;]"
.."list[current_player;main;0,7.2;8,4;]"
.."listring[nodemeta:" .. spos .. ";main]"
.."listring[current_player;main]"
else
gui=""
.."size[8,6]"
.."list[current_player;main;0,2.2;8,4;]"
.."label[0,0.2;Item:]"
.."label[0,1.2;Price:]"
.."list[nodemeta:" .. spos .. ";give1;2,0;1,1;]"
.."item_image_button[2,1;1,1;".. inv:get_stack("pay1",1):get_name() ..";buy1;\n\n\b\b\b\b\b" .. inv:get_stack("pay1",1):get_count() .."]"
.."list[nodemeta:" .. spos .. ";give2;3,0;1,1;]"
.."item_image_button[3,1;1,1;".. inv:get_stack("pay2",1):get_name() ..";buy2;\n\n\b\b\b\b\b" .. inv:get_stack("pay2",1):get_count() .."]"
.."list[nodemeta:" .. spos .. ";give3;4,0;1,1;]"
.."item_image_button[4,1;1,1;".. inv:get_stack("pay3",1):get_name() ..";buy3;\n\n\b\b\b\b\b" .. inv:get_stack("pay3",1):get_count() .."]"
.."list[nodemeta:" .. spos .. ";give4;5,0;1,1;]"
.."item_image_button[5,1;1,1;".. inv:get_stack("pay4",1):get_name() ..";buy4;\n\n\b\b\b\b\b" .. inv:get_stack("pay4",1):get_count() .."]"
end
minetest.after((0.1), function(gui)
return minetest.show_formspec(player:get_player_name(), "smartshop.showform",gui)
end, gui)
end
minetest.register_node("smartshop:shop", {
description = "Smartshop",
tiles = {"default_chest_top.png^[colorize:#ffffff77^default_obsidian_glass.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1,tubedevice = 1, tubedevice_receiver = 1},
drawtype="nodebox",
node_box = {type="fixed",fixed={-0.5,-0.5,-0.0,0.5,0.5,0.5}},
paramtype2="facedir",
paramtype = "light",
sunlight_propagates = true,
light_source = 10,
tube = {insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local added = inv:add_item("main", stack)
smartshop.update_info(pos)
return added
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
for i=1,4 do
local sellitem = inv:get_stack("give"..i,1):get_name()
if sellitem == stack:get_name() then
return inv:room_for_item("main", stack)
end
end
--
return false
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
digilines = {
receptor = {
},
effector = {
-- invoked when this node receives a message from digiline
---@param position_of_message table
---@param nodedef table
---@param channel string
---@param message {type:'get'|'set',offer:{give:string, give_count:number, pay:string, pay_count:number}[]}
action = function(position_of_message, nodedef, channel, message)
local meta = minetest.get_meta(position_of_message)
local setchan = meta:get_string("channel")
if setchan ~= channel then return end
if type(message) == 'table' and type(message.type) =='string' then
local inventory = meta:get_inventory();
if message.type == 'get' then
local mainlist = inventory:get_list('main')
local sendmessage = {
offer = smartshop.get_offer(position_of_message),
inventory = {},
}
for index, stack in pairs(mainlist) do
sendmessage.inventory[index] = stack:to_table()
end
digiline:receptor_send(position_of_message, digiline.rules.default, setchan, sendmessage)
elseif message.type == 'set' and message.offer then
for i = 1, 4, 1 do
local current_offer = message.offer[i]
if type(current_offer)=='table' and current_offer.give and current_offer.pay then
local give_item = ItemStack(current_offer.give);
local pay_item = ItemStack(current_offer.pay);
if minetest.registered_items[give_item:get_name()] and minetest.registered_items[pay_item:get_name()] then
if type(current_offer.give_count) == "number" then
give_item:set_count(math.floor(current_offer.give_count))
end
inventory:set_stack('give'..i, 1, give_item)
if type(current_offer.pay_count) == "number" then
pay_item:set_count(math.floor(current_offer.pay_count))
end
inventory:set_stack('pay'..i, 1, pay_item)
end
end
end
end
end
end
}
},
after_place_node = function(pos, placer)
local meta=minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
meta:set_string("channel",placer:get_player_name())
meta:set_string("infotext", "Shop by: " .. placer:get_player_name())
meta:set_int("type",1)
if is_creative(placer:get_player_name()) then
meta:set_int("creative",1)
meta:set_int("type",0)
end
end,
on_construct = function(pos)
local meta=minetest.get_meta(pos)
meta:set_int("state", 0)
meta:get_inventory():set_size("main", 32)
meta:get_inventory():set_size("give1", 1)
meta:get_inventory():set_size("pay1", 1)
meta:get_inventory():set_size("give2", 1)
meta:get_inventory():set_size("pay2", 1)
meta:get_inventory():set_size("give3", 1)
meta:get_inventory():set_size("pay3", 1)
meta:get_inventory():set_size("give4", 1)
meta:get_inventory():set_size("pay4", 1)
meta:set_int("ghost", 1)
end,
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
smartshop.showform(pos,player)
smartshop.update(pos, "update")
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if minetest.get_meta(pos):get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then
local meta = minetest.get_meta(pos)
if meta:get_int("ghost") == 1 and (string.find(listname, "pay") or string.find(listname, "give")) then
local inv = minetest.get_inventory({type="node", pos=pos})
if inv:get_stack(listname, index):get_name() == stack:get_name() then
inv:add_item(listname, stack)
else
inv:set_stack(listname, index, stack)
end
return 0
end
return stack:get_count()
end
return 0
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if minetest.get_meta(pos):get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then
local meta = minetest.get_meta(pos)
if meta:get_int("ghost") == 1 and (string.find(listname, "pay") or string.find(listname, "give")) then
local inv = minetest.get_inventory({type="node", pos=pos})
inv:set_stack(listname, index, ItemStack(""))
return 0
end
return stack:get_count()
end
return 0
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if minetest.get_meta(pos):get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then
local meta = minetest.get_meta(pos)
local inv = minetest.get_inventory({type="node", pos=pos})
if meta:get_int("ghost") ~= 1 then
return count
end
if (string.find(from_list, "pay") or string.find(from_list, "give")) and to_list == "main" then
inv:set_stack(from_list, from_index, ItemStack(""))
return 0
elseif (string.find(to_list, "pay") or string.find(to_list, "give")) and from_list == "main" then
if inv:get_stack(to_list, to_index):get_name() == inv:get_stack(from_list, from_index):get_name() then
inv:add_item(to_list, inv:get_stack(from_list, from_index))
else
inv:set_stack(to_list, to_index, inv:get_stack(from_list, from_index))
inv:set_stack(from_list, from_index, inv:get_stack(from_list, from_index))
end
return 0
else
return count
end
end
return 0
end,
can_dig = function(pos, player)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
if ((meta:get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true})) and inv:is_empty("main") and inv:is_empty("pay1") and inv:is_empty("pay2") and inv:is_empty("pay3") and inv:is_empty("pay4") and inv:is_empty("give1") and inv:is_empty("give2") and inv:is_empty("give3") and inv:is_empty("give4")) or meta:get_string("owner")=="" then
smartshop.update(pos,"clear")
return true
end
end,
})
smartshop.get_item_count = function(name)
sum = 0
if smartshop.itemstats[name] == nil then
return 0
end
for i, k in pairs(smartshop.itemstats[name]) do
sum = sum + k
end
return sum
end
smartshop.get_shop_count = function(name)
sum = 0
if smartshop.itemstats[name] == nil then
return 0
end
for i, k in pairs(smartshop.itemstats[name]) do
sum = sum + 1
end
return sum
end
smartshop.get_item_price = function(name)
sum = smartshop.get_item_count(name)
if smartshop.itemprices[name] == nil then
return 0
end
if sum == 0 then
return 0
end
psum = 0
for i, k in pairs(smartshop.itemprices[name]) do
psum = psum + k*smartshop.itemstats[name][i]
end
return psum/sum
end
minetest.register_chatcommand("smstats", {
description = "Get number of items sold",
params = "<item_name>",
func = function(plname, params)
local name = params:match("(%S+)")
if not (name) then
return false, "Usage: /smstats <itemname>"
end
if not smartshop.itemstats[name] then
return false, "No stats on "..name
end
sum = smartshop.get_item_count(name)
minetest.chat_send_player(plname, "Number of items: "..sum)
minetest.chat_send_player(plname, "Number of shops offering item: "..smartshop.get_shop_count(name))
if sum == 0 then
return
end
price = smartshop.get_item_price(name)
minetest.chat_send_player(plname, "Average price: "..string.format("%.3f",price))
return true
-- local ok, e = xban.ban_player(plname, name, nil, reason)
-- return ok, ok and ("Banned %s."):format(plname) or e
end,
})
smartshop.report = function ()
local file = io.open(minetest.get_worldpath().."/smartshop_report.txt", "w")
if not file then
return false, "could not write to file"
end
for i,k in pairs(smartshop.itemstats) do
local count = smartshop.get_item_count(i)
local price = smartshop.get_item_price(i)
file:write(i.." "..count.." "..string.format("%.3f", price).." "..smartshop.get_shop_count(i).."\n")
end
file:close()
end
minetest.register_chatcommand("smreport", {
description = "Get number of items sold",
func = function(plname, params)
smartshop.report()
end,
})
local timer = 0
minetest.register_globalstep(function(dtime)
timer = timer + dtime;
if timer >= 100 then
smartshop.report()
timer = 0
end
end)
if false then -- This lbm is used to add pre-update smartshops to the price database. Activate with care! Warning: very slow.
minetest.register_lbm({
name = "smartshop:update",
nodenames = {"smartshop:shop"},
action = function(pos, node)
smartshop.update_info(pos)
end,
})
end
-- load itemstats
local file = io.open(minetest.get_worldpath().."/smartshop_itemcounts.txt", "r")
if file then
local table = minetest.deserialize(file:read("*all"))
if type(table) == "table" then
smartshop.itemstats = table
end
end
local file = io.open(minetest.get_worldpath().."/smartshop_itemprices.txt", "r")
if file then
local table = minetest.deserialize(file:read("*all"))
if type(table) == "table" then
smartshop.itemprices = table
end
end
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