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authororwell96 <orwell@bleipb.de>2018-12-16 20:39:55 +0100
committerorwell96 <orwell@bleipb.de>2018-12-16 20:39:55 +0100
commit36357bd444106282890278092c474eaf397bd8a9 (patch)
treeeff46d972d9dc936d5299a2ba9b5dc1724ec0a8b
parentfb10420c38d09b7f60682c55a98c85359bc50eb0 (diff)
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Fix player_to_train_mapping (H#74)
Entries were not inserted, thus neither damage protection nor teleport-to-train did work
-rw-r--r--advtrains/trainlogic.lua2
-rw-r--r--advtrains/wagons.lua2
2 files changed, 2 insertions, 2 deletions
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua
index fb87fca..bf17133 100644
--- a/advtrains/trainlogic.lua
+++ b/advtrains/trainlogic.lua
@@ -108,7 +108,7 @@ function advtrains.tp_player_to_train(player)
--set the player to the train position.
--minetest will emerge the area and load the objects, which then will call reattach_all().
--because player is in mapping, it will not be subject to dying.
- player:setpos(train.last_pos_prev)
+ player:setpos(train.last_pos)
end
end
minetest.register_on_joinplayer(function()
diff --git a/advtrains/wagons.lua b/advtrains/wagons.lua
index 4c254a8..2f9ab65 100644
--- a/advtrains/wagons.lua
+++ b/advtrains/wagons.lua
@@ -636,7 +636,7 @@ function wagon:get_on(clicker, seatno)
atprint("get_on: attaching",clicker:get_player_name())
data.seatp[seatno] = clicker:get_player_name()
self.seatpc[seatno] = clicker:get_player_control_bits()
- advtrains.player_to_train_mapping[clicker:get_player_name()]=self.train_id
+ advtrains.player_to_train_mapping[clicker:get_player_name()]=data.train_id
clicker:set_attach(self.object, "", self.seats[seatno].attach_offset, {x=0,y=0,z=0})
clicker:set_eye_offset(self.seats[seatno].view_offset, self.seats[seatno].view_offset)
end